[U.S]OzziGaming 1.5x | Bi-Weekly |
Online 193.31.31.104:28026 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
Quick answers
Tags and filters
Where does [U.S]OzziGaming 1.5x | Bi-Weekly | appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry [U.S]OzziGaming 1.5x | Bi-Weekly | are: 1.5x Rust servers, listed live and Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 1.5x.
How should you read the tags on [U.S]OzziGaming 1.5x | Bi-Weekly |?
gmrust (Game mode): Survival, as standard Rust does it; mp100 (Max players): There are 100 slots on this server; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs166652 (Build): The build number is 166652; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): It has no region code; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The Modded category fits: plugins or settings are in play — that is the tag list [U.S]OzziGaming 1.5x | Bi-Weekly | puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server info
How well does [U.S]OzziGaming 1.5x | Bi-Weekly | perform?
Average server fps for the last 48 hours was 105, and the lowest was 89. At its peak it carried 47,266 entities, including buildings and deployables. 6,756 MB was the highest memory it used. What players notice as lag comes from low fps and a rising entity count.
What location is [U.S]OzziGaming 1.5x | Bi-Weekly | in?
There is no published region for [U.S]OzziGaming 1.5x | Bi-Weekly |. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. To connect, use 193.31.31.104:28026.
What's the uptime like for [U.S]OzziGaming 1.5x | Bi-Weekly |?
[U.S]OzziGaming 1.5x | Bi-Weekly | is live as of this check. The uptime it gives puts the last restart at roughly 12 days 2 hours ago. Over the past full 7 days it stayed up for 168 of 168 hours, or 100%. 5 October 2026 is when Rust Going Deep first saw it.
What Rust version is [U.S]OzziGaming 1.5x | Bi-Weekly | on?
The version on [U.S]OzziGaming 1.5x | Bi-Weekly | is Rust network protocol 2634 and build 166652, on Linux. The protocol must match to join; Steam will update your game.
Wipe schedule
What schedule does [U.S]OzziGaming 1.5x | Bi-Weekly | follow for wipes?
[U.S]OzziGaming 1.5x | Bi-Weekly |'s rhythm is unclear because not enough wipes are on record yet. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. The world you are on now was created 12 days 4 hours.
Map and rules
What settings and rules have been applied to [U.S]OzziGaming 1.5x | Bi-Weekly |?
Gather rates here are 1.5x, as [U.S]OzziGaming 1.5x | Bi-Weekly | announces in its name. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. Plugins or settings change the game, so the browser lists it as Modded. Oxide plugins are running here. The server runs Valve's anti-cheat, VAC.
Which map is active on [U.S]OzziGaming 1.5x | Bi-Weekly |?
[U.S]OzziGaming 1.5x | Bi-Weekly | uses a procedural map of size 3,000 with seed 1, made by the game. You can see it on RustMaps from this page, since the same size and seed produce the same map.
Population
Is [U.S]OzziGaming 1.5x | Bi-Weekly | busy?
Out of 100 slots, 0 are filled on [U.S]OzziGaming 1.5x | Bi-Weekly | right now. Across the last seven days, the typical count has been 0 players.
What position does [U.S]OzziGaming 1.5x | Bi-Weekly | hold in the server rankings?
For player hours in the last seven days, [U.S]OzziGaming 1.5x | Bi-Weekly | ranks #15,863, within the top 72% of ranked servers.
How to join
What's the way to join [U.S]OzziGaming 1.5x | Bi-Weekly |?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 193.31.31.104:28026.