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Dive report

Recoil

Offline 193.34.62.58:28015 checked 24d ago

Drop in
1/ 2 players now 50% full
07-day averagepeak –
#13,209ranktop 59%
44d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does Recoil appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry Recoil are: Rust community servers, going deep. You can find it on the server list by these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What's the meaning of the tags on Recoil?

The server browser shows these tags for Recoil: gmrust (Game mode): This is the standard Rust survival experience; mp2 (Max players): It holds 2 players; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): The protocol is 2633; a different version won't get you in; cs162929 (Build): This server runs build 162929; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The region field is empty. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

Server details

What's the location of Recoil?

No region comes from Recoil. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. To connect, use 193.34.62.58:28015.

Is Recoil up, and how often does it stay online?

The server Recoil is not reachable at the moment; the last sighting was 24 days 22 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. 13 September 2026 is when Rust Going Deep first saw it.

What is the Rust version for Recoil?

On Windows, Recoil runs Rust network protocol 2633 and build 162929. Steam handles the update; you just need your game on the matching protocol to join.

Wipe info

When does Recoil wipe?

Too few wipes are on record for Recoil to show its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. The world you are on now was created 44 days 14 hours.

Map and rules

What settings are in place on Recoil?

No gather rate appears in the name of Recoil. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. Community is where the server browser puts it, as a community server. VAC is off: Valve's anti-cheat is not active.

What's the map on Recoil?

A procedural map, generated by the game, is in play on Recoil.

Player stats

Is Recoil busy?

The last sighting of Recoil was 24 days 22 hours ago; it is offline right now.

Where does Recoil sit in the rankings?

Over the last seven days, Recoil is #13,209 by player hours, among the top 59% of all ranked servers.

How to join

How do you get into Recoil?

Open Rust and press F1, then type client.connect 193.34.62.58:28015. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp2,ptrak,$r?,v2633,gmrust,cs162929,ts8

Game

gmrust
Game mode This is the standard Rust survival experience.
mp2
Max players It holds 2 players.
ts8
Group limit Teams cap at 8, which is the game default.
v2633
Protocol The protocol is 2633; a different version won't get you in.
cs162929
Build This server runs build 162929.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.