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Dive report

Snow_Rust Build

Offline 194.147.90.83:35100 checked 3d ago

moddedoxide
Drop in
0/ 150 players now 0% full
07-day averagepeak 2
#10,377ranktop 47%
55d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep1 Oct5 Oct10 Oct14 Oct18 Oct

Top 47% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does Snow_Rust Build appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry Snow_Rust Build are: Modded Rust servers and Rust build and creative servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on Snow_Rust Build?

Snow_Rust Build's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp150 (Max players): The slot count is 150; ts8 (Group limit): It uses the default team limit: 8; v2617 (Protocol): This server runs game protocol 2617, so your game must match that version to join; cs140534 (Build): It's on build 140534; ptrak (Networking): The network layer is RakNet, Rust's default; $reu2 (Region code): eu2 is this server's region code; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The Modded category fits: plugins or settings are in play. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

Server details

What's the location of Snow_Rust Build?

There is no region from Snow_Rust Build, but the region code reads eu2. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. You can reach it at 194.147.90.83:35100.

How reliable is Snow_Rust Build?

The server Snow_Rust Build is not reachable at the moment; the last sighting was 3 days 8 hours ago. In the last full 7 days, 97 of 168 hours were online, 58% uptime. Rust Going Deep has had it on record since 27 September 2026.

What Rust version is Snow_Rust Build on?

On Windows, Snow_Rust Build runs Rust network protocol 2617 and build 140534. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe details

What schedule does Snow_Rust Build follow for wipes?

The wipes recorded for Snow_Rust Build are too few to reveal its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. 55 days 6 hours is how long ago this world came into being.

Map and rules

What settings are in place on Snow_Rust Build?

The name of Snow_Rust Build contains no gather rate. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. In the server browser it sits under Modded, where plugins or settings change the game. Oxide plugins are running here. VAC, Valve's anti-cheat, is disabled.

Which map is active on Snow_Rust Build?

Snow_Rust Build uses a procedural map of size 3,500 with seed 1337, made by the game. You can see it on RustMaps from this page, since the same size and seed produce the same map. You will see the map named: Custom Map.

Population

How many players are on Snow_Rust Build?

Right now Snow_Rust Build is offline, with its last appearance 3 days 8 hours ago. For the past week, players averaged 0 with a high of 2.

What's Snow_Rust Build's rank among Rust servers?

Over the last seven days, Snow_Rust Build is #10,377 by player hours, among the top 47% of all ranked servers.

Getting in

How do you get into Snow_Rust Build?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 194.147.90.83:35100. https://free-rust.pro is its website.

What each one means

Server tags

Published as mp150,ptrak,$reu2,v2617,gmrust,cs140534,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust does it.
mp150
Max players The slot count is 150.
ts8
Group limit It uses the default team limit: 8.
v2617
Protocol This server runs game protocol 2617, so your game must match that version to join.
cs140534
Build It's on build 140534.
ptrak
Networking The network layer is RakNet, Rust's default.
$reu2
Region code eu2 is this server's region code.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded The Modded category fits: plugins or settings are in play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.