Local Test Server
Offline 194.187.155.5:28015 checked 32d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 315/ 300
- 593/ 600
- 457/ 500
- 129/ 200
- 555/ 525
- 215/ 250
Quick answers
Tags and filters
Where does Local Test Server appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include Local Test Server: Rust community servers, going deep. The server list shows it under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on Local Test Server?
The server browser shows these tags for Local Test Server: gmrust (Game mode): This is the standard Rust survival experience; mp10 (Max players): The slot count is 10; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): The protocol is 2633; a different version won't get you in; cs163493 (Build): It's on build 163493; ptrak (Networking): Standard RakNet networking; $r? (Region code): It has no region code. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
About the server
What location is Local Test Server in?
There is no published region for Local Test Server. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 194.187.155.5:28015.
Is Local Test Server up, and how often does it stay online?
Local Test Server is down at the moment; it was last up 32 days 16 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. The first sighting by Rust Going Deep was on 15 September 2026.
What Rust version is Local Test Server on?
The version on Local Test Server is Rust network protocol 2633 and build 163493, on Windows. Steam handles the update; you just need your game on the matching protocol to join.
Wipe info
When does Local Test Server wipe?
The wipes recorded for Local Test Server are too few to reveal its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. The world you are on now was created 38 days 10 hours.
Settings and map
Which rules and settings is Local Test Server running?
Its name does not state a gather rate for Local Test Server. 8 players is the group cap, the game's default. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. It sits under Community in the server browser: a community server. The server runs Valve's anti-cheat, VAC.
Which map is active on Local Test Server?
A procedural map, generated by the game, is in play on Local Test Server.
Player stats
What's the population like on Local Test Server?
Local Test Server was last seen 32 days 16 hours ago and is offline as you read this.
What position does Local Test Server hold in the server rankings?
Over the last seven days, Local Test Server is #13,258 by player hours, among the top – of all ranked servers.
How to join
What's the way to join Local Test Server?
Open Rust and press F1, then type client.connect 194.187.155.5:28015. Alternatively, click Launch Rust on this page to join via Steam.