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Dive report

Server_210_DevBlog

Offline 194.48.218.124:28015 checked 2d ago

Drop in
0/ 10 players now 0% full
17-day averagepeak 1
#13,316ranktop 60%
2d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct15 Oct16 Oct17 Oct18 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 15:05 UTC2d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does Server_210_DevBlog appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry Server_210_DevBlog are: Rust community servers, going deep. Its entry appears under the filters Type: Community (not modded, not official) and No plugins at all; Last wipe: In the last 3 days.

How should you read the tags on Server_210_DevBlog?

mp10 (Max players): It holds 10 players; v2153 (Protocol): The protocol is 2153; a different version won't get you in; h29248c67 (Custom tag): The owner or a plugin created this tag, so it's not standard Rust; stok (Custom tag): The owner or a plugin created this tag, so it's not standard Rust — that is the tag list Server_210_DevBlog puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

Server info

What location is Server_210_DevBlog in?

There is no published region for Server_210_DevBlog. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. To connect, use 194.48.218.124:28015.

How reliable is Server_210_DevBlog?

Server_210_DevBlog is down at the moment; it was last up 2 days 19 hours ago. In the last full 3 days, 1 of 72 hours were online, 1% uptime. Rust Going Deep has had it on record since 14 October 2026.

What Rust version is Server_210_DevBlog on?

The version on Server_210_DevBlog is Rust network protocol 2153, on Windows. Steam handles the update; you just need your game on the matching protocol to join.

Wipe schedule

When does Server_210_DevBlog wipe?

Too few wipes are on record for Server_210_DevBlog to show its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. This world has been running since 2 days 20 hours ago.

What happens on wipe day at Server_210_DevBlog?

Across its recent wipes, the average busiest point drew 1 players. 0 hours after the latest wipe started, the crowd hit its peak.

Map and rules

Which rules and settings is Server_210_DevBlog running?

The name of Server_210_DevBlog contains no gather rate. No group limit is published. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community, making it a community server. The server does not run Valve's anti-cheat, VAC.

What's the map on Server_210_DevBlog?

Server_210_DevBlog uses a game-generated procedural map.

Player stats

How many players are on Server_210_DevBlog?

Server_210_DevBlog was last seen 2 days 19 hours ago and is offline as you read this. The seven-day average is 1 players, with a peak of 1.

What position does Server_210_DevBlog hold in the server rankings?

For player hours in the last seven days, Server_210_DevBlog ranks #13,316, within the top 60% of ranked servers.

Getting in

What's the process to join Server_210_DevBlog?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 194.48.218.124:28015.

What each one means

Server tags

Published as mp10,v2153,h29248c67,stok

Game

mp10
Max players It holds 10 players.
v2153
Protocol The protocol is 2153; a different version won't get you in.

Other

h29248c67
Custom tag The owner or a plugin created this tag, so it's not standard Rust.
stok
Custom tag The owner or a plugin created this tag, so it's not standard Rust.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.