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Dive report

RUST1 PVE SAMPLE

Offline 194.50.12.126:28015 checked 14d ago

monthly wipes vanillapve
Drop in
0/ 50 players now 0% full
07-day averagepeak –
#15,996ranktop 71%
16d agolast wipemonthly schedule
18d 8hnext wipeThu 5 Nov, 19:00 UTC FW

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct5 Oct7 Oct8 Oct10 Oct11 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 18d 8h. The force wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does RUST1 PVE SAMPLE appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include RUST1 PVE SAMPLE: Rust community servers, going deep, Go deep on PvE servers and Vanilla Rust servers. The server list shows it under Type: Vanilla, Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v and PvE ^p; Group limit: 5 or more; Wipe schedule: Monthly.

How should you read the tags on RUST1 PVE SAMPLE?

The server browser shows these tags for RUST1 PVE SAMPLE: gmvanilla (Game mode): Vanilla survival gameplay; mp50 (Max players): It holds 50 players; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs166652 (Build): The build number is 166652; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): The region field is empty; ^m (Monthly): Facepunch's force wipe is when this server wipes each month; ^v (Vanilla): No changed rates, no kits, no rule tweaks: this is the game Facepunch released; ^p (PvE): It's player versus environment, so the world poses the risk, not other players. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

Server info

What location is RUST1 PVE SAMPLE in?

RUST1 PVE SAMPLE does not put out a region. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. You can reach it at 194.50.12.126:28015.

How reliable is RUST1 PVE SAMPLE?

The server RUST1 PVE SAMPLE is not reachable at the moment; the last sighting was 14 days 1 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. The first sighting by Rust Going Deep was on 4 October 2026.

What is the Rust version for RUST1 PVE SAMPLE?

On Windows, RUST1 PVE SAMPLE runs Rust network protocol 2634 and build 166652. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe details

When does RUST1 PVE SAMPLE wipe?

The next wipe on RUST1 PVE SAMPLE is calculated from the force wipe. When every Rust server wipes on Thursday 5 November at 19:00 UTC, that force wipe is its next wipe. The world you are on now was created 16 days 11 hours. Wipes are scheduled monthly, as shown in its tags.

Settings and map

What settings and rules have been applied to RUST1 PVE SAMPLE?

Its name does not state a gather rate for RUST1 PVE SAMPLE. Up to 8 players per group, which is the default. It runs pve, no fighting other players. The server browser lists it under Community, making it a community server. Its own word for it is vanilla: no changed rates, no kits, no rule tweaks: this is the game Facepunch released. The server does not run Valve's anti-cheat, VAC.

What's the map on RUST1 PVE SAMPLE?

RUST1 PVE SAMPLE uses a game-generated procedural map.

Player stats

What's the population like on RUST1 PVE SAMPLE?

The last sighting of RUST1 PVE SAMPLE was 14 days 1 hours ago; it is offline right now.

What position does RUST1 PVE SAMPLE hold in the server rankings?

Over the last seven days, RUST1 PVE SAMPLE is #15,996 by player hours, among the top 71% of all ranked servers.

Join info

What's the process to join RUST1 PVE SAMPLE?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 194.50.12.126:28015.

What each one means

Server tags

Published as mp50,ptrak,$r?,v2634,^p,^m,^v,^p,gmvanilla,cs166652,ts8

Game

gmvanilla
Game mode Vanilla survival gameplay.
mp50
Max players It holds 50 players.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol The protocol is 2634; a different version won't get you in.
cs166652
Build The build number is 166652.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code The region field is empty.

Wipe schedule

^m
Monthly Facepunch's force wipe is when this server wipes each month.

Difficulty

^v
Vanilla No changed rates, no kits, no rule tweaks: this is the game Facepunch released.

Gameplay

^p
PvE It's player versus environment, so the world poses the risk, not other players.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.