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Dive report

RUST1 PVE SAMPLE

Offline 194.50.14.87:28015 checked 15d ago

monthly wipes vanillapve
Drop in
1/ 50 players now 2% full
07-day averagepeak –
#13,860ranktop 61%
16d agolast wipemonthly schedule
18d 10hnext wipeThu 5 Nov, 19:00 UTC FW

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct4 Oct5 Oct7 Oct8 Oct10 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 18d 10h. The force wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does RUST1 PVE SAMPLE appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include RUST1 PVE SAMPLE: Rust community servers, going deep, Go deep on PvE servers and Vanilla Rust servers. The server list shows it under Type: Vanilla, Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v and PvE ^p; Group limit: 5 or more; Wipe schedule: Monthly.

What's the meaning of the tags on RUST1 PVE SAMPLE?

gmvanilla (Game mode): Vanilla survival gameplay; mp50 (Max players): It holds 50 players; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): To join, your game has to be on protocol 2634; cs166652 (Build): It's on build 166652; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): It has no region code; ^m (Monthly): A wipe comes once a month, alongside the force wipe; ^v (Vanilla): No changed rates, no kits, no rule tweaks: this is the game Facepunch released; ^p (PvE): It's player versus environment, so the world poses the risk, not other players — that is the tag list RUST1 PVE SAMPLE puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

About the server

What's the location of RUST1 PVE SAMPLE?

There is no published region for RUST1 PVE SAMPLE. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 194.50.14.87:28015.

Is RUST1 PVE SAMPLE up, and how often does it stay online?

Right now RUST1 PVE SAMPLE is offline, having last been seen 15 days 1 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. Rust Going Deep has had it on record since 2 October 2026.

What is the Rust version for RUST1 PVE SAMPLE?

The version on RUST1 PVE SAMPLE is Rust network protocol 2634 and build 166652, on Windows. The protocol must match to join; Steam will update your game.

Wipe schedule

What schedule does RUST1 PVE SAMPLE follow for wipes?

An estimate from the force wipe gives RUST1 PVE SAMPLE's next wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives, wiping every Rust server, and that is its next wipe. 16 days 9 hours is how long ago this world came into being. Wipes are scheduled monthly, as shown in its tags.

Settings and map

What settings and rules have been applied to RUST1 PVE SAMPLE?

Its name does not state a gather rate for RUST1 PVE SAMPLE. Up to 8 players per group, which is the default. It runs pve, no fighting other players. Community is where the server browser puts it, as a community server. Its own word for it is vanilla: no changed rates, no kits, no rule tweaks: this is the game Facepunch released. VAC is off: Valve's anti-cheat is not active.

What's the map on RUST1 PVE SAMPLE?

A procedural map, generated by the game, is in play on RUST1 PVE SAMPLE.

Player count

What's the population like on RUST1 PVE SAMPLE?

Right now RUST1 PVE SAMPLE is offline, with its last appearance 15 days 1 hours ago.

What's RUST1 PVE SAMPLE's rank among Rust servers?

Over the last seven days, RUST1 PVE SAMPLE is #13,860 by player hours, among the top 61% of all ranked servers.

Join info

What's the way to join RUST1 PVE SAMPLE?

Open Rust and press F1, then type client.connect 194.50.14.87:28015. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp50,ptrak,$r?,v2634,^p,^m,^v,^p,gmvanilla,cs166652,ts8

Game

gmvanilla
Game mode Vanilla survival gameplay.
mp50
Max players It holds 50 players.
ts8
Group limit The default team size of 8 applies here.
v2634
Protocol To join, your game has to be on protocol 2634.
cs166652
Build It's on build 166652.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code It has no region code.

Wipe schedule

^m
Monthly A wipe comes once a month, alongside the force wipe.

Difficulty

^v
Vanilla No changed rates, no kits, no rule tweaks: this is the game Facepunch released.

Gameplay

^p
PvE It's player versus environment, so the world poses the risk, not other players.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.