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Dive report

[EU] Enardo - Development Server Test

Online 194.69.160.140:25000 checked 9m ago

moddedoxide
Drop in
0/ 100 players now 0% full
07-day averagepeak 2
#11,977ranktop 54%
14h agolast wipeno schedule published
–next wipeno rhythm it keeps

Players

AveragePeakWipe
00.250.50.75111:0020:0005:0015:0000:0009:00Wiped Sat 17 Oct, 20:05 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
01020304011:0020:0005:0015:0000:0009:00Wiped Sat 17 Oct, 20:05 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep1 Oct7 Oct12 Oct18 Oct

Top 54% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap3.5 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Sun 11 OctSat 10 OctSat 10 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 20:05 UTC14h ago – – running 0
Sun 11 Oct, 14:17 UTC6d ago 2 halved by day 1 6.2 days 0
Sat 10 Oct, 20:22 UTC7d ago 2 – 0.7 days 0
Sat 10 Oct, 14:03 UTC7d ago 2 – 0.3 days 0
Fri 2 Oct, 06:01 UTC16d ago 1 halved by day 1 8.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does [EU] Enardo - Development Server Test appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include [EU] Enardo - Development Server Test: EU Rust servers, live and Modded Rust servers. The server list shows it under Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

What's the meaning of the tags on [EU] Enardo - Development Server Test?

[EU] Enardo - Development Server Test's game browser tags read: gmrust (Game mode): This is the standard Rust survival experience; mp100 (Max players): The slot count is 100; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167781 (Build): It's on build 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The region field is empty; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The Modded category fits: plugins or settings are in play. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

Server details

What's the performance like on [EU] Enardo - Development Server Test?

It averaged 30 server fps over the last 48 hours, with a low of 25. At its peak it carried 65,919 entities, including buildings and deployables. The top memory figure was 2,370 MB. What players notice as lag comes from low fps and a rising entity count.

Where can you find [EU] Enardo - Development Server Test?

No region tag comes from [EU] Enardo - Development Server Test, though the name points to Europe. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. You can reach it at 194.69.160.140:25000.

What's the uptime like for [EU] Enardo - Development Server Test?

[EU] Enardo - Development Server Test is live as of this check. The uptime it gives puts the last restart at roughly 3 hours ago. It was up 100% of the time over the last full 7 days, 168 of 168 hours. 13 September 2026 is when Rust Going Deep first saw it.

What Rust version is [EU] Enardo - Development Server Test on?

On Linux, [EU] Enardo - Development Server Test runs Rust network protocol 2634 and build 167781. The protocol must match to join; Steam will update your game.

Wipe info

How often does [EU] Enardo - Development Server Test wipe?

There is no next wipe to predict because [EU] Enardo - Development Server Test wipes at irregular times. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. This world has been running since 14 hours ago.

What happens on wipe day at [EU] Enardo - Development Server Test?

The average peak across recent wipes is 2 players. 0 hours after the latest wipe started, the crowd hit its peak. Above half that peak until the next wipe: the crowd managed this in 0% of recent wipes. By day 1, the pop had dropped under half.

Settings and map

What settings and rules have been applied to [EU] Enardo - Development Server Test?

No gather rate appears in the name of [EU] Enardo - Development Server Test. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. Plugins or settings change the game, so the browser lists it as Modded. You will find Oxide plugins installed. VAC, Valve's anti-cheat, is enabled.

What's the map on [EU] Enardo - Development Server Test?

The map on [EU] Enardo - Development Server Test is procedural and size 2,500, generated by the game with seed 1337. The map is reproducible from its size and seed, so RustMaps can show it from this page. You will see the map named: Enardo.gg Maps.

Player count

How many players are on [EU] Enardo - Development Server Test?

Right now 0 players are on [EU] Enardo - Development Server Test, which has 100 slots. The seven-day average is 0 players, with a peak of 2. Over the last 48 hours, 20:00 UTC drew the most players, 0 on average.

What's [EU] Enardo - Development Server Test's rank among Rust servers?

For player hours in the last seven days, [EU] Enardo - Development Server Test ranks #11,977, within the top 54% of ranked servers.

How to join

What's the way to join [EU] Enardo - Development Server Test?

Open Rust and press F1, then type client.connect 194.69.160.140:25000. Alternatively, click Launch Rust on this page to join via Steam. You can find its website at https://enardo.gg/.

What each one means

Server tags

Published as mp100,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode This is the standard Rust survival experience.
mp100
Max players The slot count is 100.
ts8
Group limit It uses the default team limit: 8.
v2634
Protocol This server runs game protocol 2634, so your game must match that version to join.
cs167781
Build It's on build 167781.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded The Modded category fits: plugins or settings are in play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.