Skip to the content
Dive report

Server

Online NA · uk1 194.69.160.15:28059 checked 11m ago

vanillamoddedcarbon
Drop in
0/ 60 players now 0% full
07-day averagepeak 1
#14,800ranktop 67% · #1498 in NA
13d agolast wipeno schedule published
–next wipeno rhythm it keeps

Players

AveragePeak
0123410:0019:0004:0014:0023:0008:00

Hourly average and peak, UTC.

Server performance

02040608010:0019:0004:0014:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep1 Oct7 Oct12 Oct18 Oct

Top 67% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.6 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Sun 4 OctSat 3 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 12:38 UTC13d ago 1 – running 1
Sat 3 Oct, 20:31 UTC14d ago 1 – 0.7 days 1
Thu 1 Oct, 18:23 UTC FW16d ago 1 held half 2.1 days 1
Sun 27 Sep, 11:33 UTC20d ago 1 held half 4.3 days 0
Sat 26 Sep, 10:32 UTC21d ago 1 – 1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does Server appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry Server are: Modded Rust servers and North American Rust server list. The server list shows it under Region: North America; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What's the meaning of the tags on Server?

gmrust (Game mode): This is the standard Rust survival experience; mp60 (Max players): The slot count is 60; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game has to be on protocol 2634; cs166652 (Build): The build number is 166652; ptrak (Networking): RakNet, the network layer Rust uses by default; $ruk1 (Region code): uk1 is this server's region code; ^v (Vanilla): It's the vanilla game: rates, kits and rules are all standard; ^z (Modded): Plugins or settings make changes, so it's listed as Modded; ^y (Carbon): Plugins are handled by Carbon; NA (North America): In the server browser it appears under North America — that is the tag list Server puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

Server info

Is Server lag-free?

It averaged 60 server fps over the last 48 hours, with a low of 60. At its peak it carried 104,720 entities, including buildings and deployables. 3,511 MB was the highest memory it used. A climbing entity count together with low fps is what feels like lag to players.

What's the location of Server?

With the NA tag, Server lists North America, and its region code is uk1. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 194.69.160.15:28059.

Is Server up, and how often does it stay online?

Server is up and reachable at the moment. Its reported uptime shows a restart about 2 hours ago. It was up 100% of the time over the last full 7 days, 168 of 168 hours. Rust Going Deep has had it on record since 18 September 2026.

What is the Rust version for Server?

The version on Server is Rust network protocol 2634 and build 166652, on Linux. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe schedule

What schedule does Server follow for wipes?

No next wipe can be predicted for Server, which wipes at irregular times. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. This world has been running since 13 days 19 hours ago.

What happens on wipe day at Server?

Across its recent wipes, the average busiest point drew 1 players. On the latest wipe, 0 hours passed before the crowd peaked. The crowd held above half that peak until the next wipe in 100% of recent wipes.

Rules and settings

Which rules and settings is Server running?

Its name does not state a gather rate for Server. 8 players is the group cap, the game's default. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. In the server browser it sits under Modded, where plugins or settings change the game. Plugins in use: Carbon. Its own word for it is vanilla: it's the vanilla game: rates, kits and rules are all standard. The server runs Valve's anti-cheat, VAC.

What's the map on Server?

A game-generated procedural map of size 4,250 with seed 479521753 is in play on Server. RustMaps can display it from this page because the same size and seed yield the same map.

Player count

Is Server busy?

Right now 0 players are on Server, which has 60 slots. The seven-day average is 0 players, with a peak of 1.

What's Server's rank among Rust servers?

Server ranks #14,800 for player hours over the last seven days, #1,498 in North America and in the top 67% of ranked servers.

Join info

How do you get into Server?

To join, open Rust, hit F1, and enter client.connect 194.69.160.15:28059. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp60,ptrak,$ruk1,v2634,^z,^y,^v,NA,gmrust,cs166652,ts8

Game

gmrust
Game mode This is the standard Rust survival experience.
mp60
Max players The slot count is 60.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol To join, your game has to be on protocol 2634.
cs166652
Build The build number is 166652.
ptrak
Networking RakNet, the network layer Rust uses by default.
$ruk1
Region code uk1 is this server's region code.

Difficulty

^v
Vanilla It's the vanilla game: rates, kits and rules are all standard.

Mods and access

^z
Modded Plugins or settings make changes, so it's listed as Modded.
^y
Carbon Plugins are handled by Carbon.

Region

NA
North America In the server browser it appears under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.