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Dive report

rust development server

Online NA · uk1 194.69.160.15:28075 checked 8m ago

vanillamoddedoxide
Drop in
0/ 100 players now 0% full
07-day averagepeak 1
#8,434ranktop 38% · #1206 in NA
10d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players

AveragePeak
00.250.50.75110:0019:0004:0014:0023:0008:00

Hourly average and peak, UTC.

Server performance

02040608010:0019:0004:0014:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep1 Oct7 Oct12 Oct18 Oct

Top 38% of all ranked servers, top 65% in NA. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 13 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 06:40 UTC10d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does rust development server appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry rust development server are: Modded Rust servers and North American Rust server list. Its entry appears under the filters Region: North America; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags on rust development server?

gmrust (Game mode): Survival, as standard Rust does it; mp100 (Max players): It holds 100 players; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167058 (Build): This server runs build 167058; ptrak (Networking): RakNet, the network layer Rust uses by default; $ruk1 (Region code): uk1 is this server's region code; ^v (Vanilla): Facepunch's version, untouched: no rate changes, no kits, no extra rules; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): You'll see it in Modded, since plugins or settings modify the game; NA (North America): The server browser lists it under North America — that is the tag list rust development server puts out for the game's server browser. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

Server details

Is rust development server lag-free?

The last 48 hours saw an average of 60 server fps, never dropping below 58. The entity count reached a high of 16,534, covering buildings, deployables and everything else. 1,784 MB was the highest memory it used. A climbing entity count together with low fps is what feels like lag to players.

Where can you find rust development server?

With the NA tag, rust development server lists North America, and its region code is uk1. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. You can reach it at 194.69.160.15:28075.

Is rust development server up, and how often does it stay online?

rust development server is live as of this check. Its reported uptime shows a restart about 10 days 1 hours ago. Over the past full 7 days it stayed up for 168 of 168 hours, or 100%. 13 September 2026 is when Rust Going Deep first saw it.

What Rust version is rust development server on?

On Linux, rust development server runs Rust network protocol 2634 and build 167058. The protocol must match to join; Steam will update your game.

Wipe info

When does rust development server wipe?

Too few wipes are on record for rust development server to show its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. This world has been running since 10 days 2 hours ago.

What happens on wipe day at rust development server?

The average peak across recent wipes is 1 players. On the latest wipe, 13 hours passed before the crowd peaked.

Map and rules

What settings are in place on rust development server?

The name of rust development server contains no gather rate. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. The server browser puts it under Modded, as plugins or settings alter the game. Plugins in use: Oxide. Vanilla is its own description: facepunch's version, untouched: no rate changes, no kits, no extra rules. VAC, Valve's anti-cheat, is disabled.

What's the map on rust development server?

rust development server uses a procedural map of size 2,000 with seed 1234567, made by the game. RustMaps can display it from this page because the same size and seed yield the same map.

Population

Is rust development server busy?

Out of 100 slots, 0 are filled on rust development server right now. For the past week, players averaged 0 with a high of 1. At 18:00 UTC in the last 48 hours, the average reached its highest: 1 players.

What's rust development server's rank among Rust servers?

Over the last seven days rust development server sits at #8,434 on player hours, which is #1,206 in North America and inside the top 38% of all ranked servers.

How to join

What's the way to join rust development server?

Open Rust and press F1, then type client.connect 194.69.160.15:28075. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp100,ptrak,$ruk1,v2634,^v,NA,gmrust,cs167058,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust does it.
mp100
Max players It holds 100 players.
ts8
Group limit It uses the default team limit: 8.
v2634
Protocol This server runs game protocol 2634, so your game must match that version to join.
cs167058
Build This server runs build 167058.
ptrak
Networking RakNet, the network layer Rust uses by default.
$ruk1
Region code uk1 is this server's region code.

Difficulty

^v
Vanilla Facepunch's version, untouched: no rate changes, no kits, no extra rules.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded You'll see it in Modded, since plugins or settings modify the game.

Region

NA
North America The server browser lists it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.