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Dive report

Bardolph Sigma Server

Online NA · uk1 194.69.160.15:28095 checked 6m ago

vanillamoddedoxide
Drop in
0/ 1 players now 0% full
07-day averagepeak 2
#8,800ranktop 40% · #1228 in NA
7d agolast wipeno schedule published
–next wipeno rhythm it keeps

Players

AveragePeak
00.250.50.75110:0019:0004:0013:0022:0007:00

Hourly average and peak, UTC.

Server performance

02040608010:0019:0004:0013:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep1 Oct7 Oct12 Oct18 Oct

Top 40% of all ranked servers, top 66% in NA. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap4.4 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Mon 12 OctSun 11 OctTue 6 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 20:56 UTC5d ago 2 – running 2
Sun 11 Oct, 01:47 UTC7d ago 2 – 1.8 days 0
Tue 6 Oct, 16:00 UTC11d ago 0 – 4.4 days 0
Sat 19 Sep, 07:14 UTC29d ago 1 halved by day 1 17.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does Bardolph Sigma Server appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry Bardolph Sigma Server are: Modded Rust servers and North American Rust server list. You can find it on the server list by these filters: Region: North America; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags on Bardolph Sigma Server?

The server browser shows these tags for Bardolph Sigma Server: gmrust (Game mode): Survival, as standard Rust does it; mp1 (Max players): There are 1 slots on this server; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167781 (Build): It's on build 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $ruk1 (Region code): Region: uk1; ^v (Vanilla): Facepunch's version, untouched: no rate changes, no kits, no extra rules; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You'll see it in Modded, since plugins or settings modify the game; NA (North America): Its browser listing sits under North America. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

Server details

How well does Bardolph Sigma Server perform?

The last 48 hours saw an average of 60 server fps, never dropping below 56. Buildings, deployables and all other world objects added up to as many as 58,499 entities. 3,306 MB was the highest memory it used. A climbing entity count together with low fps is what feels like lag to players.

What's the location of Bardolph Sigma Server?

Bardolph Sigma Server shows the NA tag for North America, and the region code is uk1. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. The endpoint is 194.69.160.15:28095.

How reliable is Bardolph Sigma Server?

Bardolph Sigma Server is up and reachable at the moment. According to its reported uptime, the last restart was about 4 days 11 hours ago. In the last full 7 days, 168 of 168 hours were online, 100% uptime. 13 September 2026 is when Rust Going Deep first saw it.

What is the Rust version for Bardolph Sigma Server?

On Linux, Bardolph Sigma Server runs Rust network protocol 2634 and build 167781. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe details

What schedule does Bardolph Sigma Server follow for wipes?

Bardolph Sigma Server wipes whenever it likes, so no next wipe can be predicted. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. 7 days 7 hours is how long ago this world came into being.

What can you expect on wipe day at Bardolph Sigma Server?

Across its recent wipes, the average busiest point drew 1 players. The peak crowd on the latest wipe came 0 hours in. The crowd held above half that peak until the next wipe in 0% of recent wipes. By day 1, the pop had dropped under half.

Map and rules

Which rules and settings is Bardolph Sigma Server running?

No gather rate appears in the name of Bardolph Sigma Server. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. Plugins or settings change the game, so the browser lists it as Modded. Oxide plugins are running here. Vanilla is its own description: facepunch's version, untouched: no rate changes, no kits, no extra rules. VAC, Valve's anti-cheat, is disabled.

What's the map on Bardolph Sigma Server?

A game-generated procedural map of size 4,096 with seed 1337 is in play on Bardolph Sigma Server. The map is reproducible from its size and seed, so RustMaps can show it from this page. It goes by the map name Custom Map.

Player stats

Is Bardolph Sigma Server busy?

Out of 1 slots, 0 are filled on Bardolph Sigma Server right now. The seven-day average is 0 players, with a peak of 2. At 06:00 UTC in the last 48 hours, the average reached its highest: 0 players.

Where does Bardolph Sigma Server sit in the rankings?

Over the last seven days Bardolph Sigma Server sits at #8,800 on player hours, which is #1,228 in North America and inside the top 40% of all ranked servers.

Join info

What's the process to join Bardolph Sigma Server?

To join, open Rust, hit F1, and enter client.connect 194.69.160.15:28095. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp1,ptrak,$ruk1,v2634,^v,NA,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust does it.
mp1
Max players There are 1 slots on this server.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol The protocol is 2634; a different version won't get you in.
cs167781
Build It's on build 167781.
ptrak
Networking The network layer is RakNet, Rust's default.
$ruk1
Region code Region: uk1.

Difficulty

^v
Vanilla Facepunch's version, untouched: no rate changes, no kits, no extra rules.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded You'll see it in Modded, since plugins or settings modify the game.

Region

NA
North America Its browser listing sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.