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Dive report

Server hosted by Physgun.com

Online NA · uk1 194.69.160.15:28099 checked 11m ago

vanillamoddedoxide
Drop in
0/ 100 players now 0% full
17-day averagepeak 3
#4,336ranktop 20% · #757 in NA
1d agolast wipeno schedule published
–next wipeno rhythm it keeps

Players

AveragePeakWipe
0123412:0021:0006:0016:0001:0010:00Wiped Sat 17 Oct, 03:07 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
02040608012:0021:0006:0016:0001:0010:00Wiped Sat 17 Oct, 03:07 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep26 Sep1 Oct7 Oct12 Oct18 Oct

Top 20% of all ranked servers, top 41% in NA. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap4.1 daysbetween real wipes
on rhythm40%of its recent wipes
wipe-day peak3players, last three wipes
crowd held33%else halves by day 2

The first 48 hours of its last wipes

Mon 12 OctFri 2 OctThu 1 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 22 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 03:07 UTC1d ago – – running 0
Mon 12 Oct, 22:30 UTC5d ago 2 held half 4.2 days 0
Fri 2 Oct, 06:10 UTC16d ago 5 halved by day 3 10.7 days 0
Thu 1 Oct, 15:51 UTC16d ago 1 – 0.6 days 0
Sun 27 Sep, 14:33 UTC20d ago 1 halved by day 1 4.1 days 0
Sat 26 Sep, 20:53 UTC21d ago 2 – 0.7 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does Server hosted by Physgun.com appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry Server hosted by Physgun.com are: Modded Rust servers and North American Rust server list. You can find it on the server list by these filters: Region: North America; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

What's the meaning of the tags on Server hosted by Physgun.com?

Server hosted by Physgun.com's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp100 (Max players): It holds 100 players; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167781 (Build): This server runs build 167781; ptrak (Networking): Standard RakNet networking; $ruk1 (Region code): Region: uk1; ^v (Vanilla): It's the vanilla game: rates, kits and rules are all standard; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You'll see it in Modded, since plugins or settings modify the game; NA (North America): The server browser lists it under North America. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

Server details

How well does Server hosted by Physgun.com perform?

The last 48 hours saw an average of 60 server fps, never dropping below 60. The entity count reached a high of 2,252, covering buildings, deployables and everything else. The top memory figure was 1,445 MB. A climbing entity count together with low fps is what feels like lag to players.

Where can you find Server hosted by Physgun.com?

With the NA tag, Server hosted by Physgun.com lists North America, and its region code is uk1. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. You can reach it at 194.69.160.15:28099.

What's the uptime like for Server hosted by Physgun.com?

Server hosted by Physgun.com is live as of this check. The uptime it gives puts the last restart at roughly 30 hours ago. It was up 65% of the time over the last full 7 days, 110 of 168 hours. 13 September 2026 is when Rust Going Deep first saw it.

What Rust version is Server hosted by Physgun.com on?

Rust network protocol 2634 and build 167781 is what Server hosted by Physgun.com runs, on Linux. Steam handles the update; you just need your game on the matching protocol to join.

Wipe details

How often does Server hosted by Physgun.com wipe?

There is no next wipe to predict because Server hosted by Physgun.com wipes at irregular times. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. 32 hours is how long ago this world came into being.

What happens on wipe day at Server hosted by Physgun.com?

Recent wipes have averaged a busiest crowd of 3 players. On the latest wipe, 22 hours passed before the crowd peaked. The crowd held above half that peak until the next wipe in 33% of recent wipes. It held on until day 2, then dipped below half.

Settings and map

Which rules and settings is Server hosted by Physgun.com running?

No gather rate appears in the name of Server hosted by Physgun.com. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, so the browser lists it as Modded. Oxide plugins are running here. It describes itself as vanilla, meaning it's the vanilla game: rates, kits and rules are all standard. VAC, Valve's anti-cheat, is enabled.

What's the map on Server hosted by Physgun.com?

A game-generated procedural map of size 1,500 with seed 1337 is in play on Server hosted by Physgun.com. RustMaps can display it from this page because the same size and seed yield the same map. It goes by the map name Custom Map.

Player count

How many players are on Server hosted by Physgun.com?

Right now 0 players are on Server hosted by Physgun.com, which has 100 slots. The seven-day average is 1 players, with a peak of 3. At 04:00 UTC in the last 48 hours, the average reached its highest: 2 players.

What's Server hosted by Physgun.com's rank among Rust servers?

Over the last seven days Server hosted by Physgun.com sits at #4,336 on player hours, which is #757 in North America and inside the top 20% of all ranked servers.

Getting in

What's the process to join Server hosted by Physgun.com?

Open Rust and press F1, then type client.connect 194.69.160.15:28099. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp100,ptrak,$ruk1,v2634,^v,NA,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust does it.
mp100
Max players It holds 100 players.
ts8
Group limit The default team size of 8 applies here.
v2634
Protocol This server runs game protocol 2634, so your game must match that version to join.
cs167781
Build This server runs build 167781.
ptrak
Networking Standard RakNet networking.
$ruk1
Region code Region: uk1.

Difficulty

^v
Vanilla It's the vanilla game: rates, kits and rules are all standard.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded You'll see it in Modded, since plugins or settings modify the game.

Region

NA
North America The server browser lists it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.