Salty Test
Online 194.69.160.182:28015 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 26% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 12 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:10 UTC FW16d ago | 1 | – | running | 3 |
| Tue 29 Sep, 06:22 UTC19d ago | 1 | held half | 2.5 days | 0 |
| Mon 28 Sep, 08:22 UTC20d ago | 1 | – | 0.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 304/ 400
- 183/ 225
- 121/ 100
- 390/ 1000
- 31/ 700
Quick answers
Tags and listings
Where does Salty Test appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include Salty Test: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
How should you read the tags on Salty Test?
The server browser shows these tags for Salty Test: gmrust (Game mode): Survival, as standard Rust does it; mp20 (Max players): There are 20 slots on this server; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167781 (Build): The build number is 167781; ptrak (Networking): Standard RakNet networking; $r? (Region code): It has no region code; ^z (Modded): Plugins or settings make changes, so it's listed as Modded; ^y (Carbon): Plugins are handled by Carbon. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
Server details
How well does Salty Test perform?
Average server fps for the last 48 hours was 94, and the lowest was 10. The entity count reached a high of 132,975, covering buildings, deployables and everything else. Memory use peaked at 9,161 MB. Players experience lag when fps drops and entities climb.
Where can you find Salty Test?
Salty Test does not put out a region. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 194.69.160.182:28015.
What's the uptime like for Salty Test?
Salty Test is up and reachable at the moment. According to its reported uptime, the last restart was about 4 days 1 hours ago. Over the past full 7 days it stayed up for 168 of 168 hours, or 100%. Rust Going Deep has had it on record since 13 September 2026.
What Rust version is Salty Test on?
Rust network protocol 2634 and build 167781 is what Salty Test runs, on Linux. Steam handles the update; you just need your game on the matching protocol to join.
Wipe schedule
What schedule does Salty Test follow for wipes?
No next wipe can be predicted for Salty Test, which wipes at irregular times. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. This world has been running since 16 days 17 hours ago.
What happens on wipe day at Salty Test?
Across its recent wipes, the average busiest point drew 1 players. 12 hours after the latest wipe started, the crowd hit its peak. Above half that peak until the next wipe: the crowd managed this in 100% of recent wipes.
Settings and map
What settings are in place on Salty Test?
Its name does not state a gather rate for Salty Test. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. In the server browser it sits under Modded, where plugins or settings change the game. Carbon plugins are running here. The server runs Valve's anti-cheat, VAC.
What's the map on Salty Test?
Salty Test uses a procedural map of size 4,500 with seed 1337, made by the game. The map is reproducible from its size and seed, so RustMaps can show it from this page. You will see the map named: Custom Map.
Player stats
What's the population like on Salty Test?
Salty Test is holding 0 players on its 20 slots at the moment. The seven-day average is 0 players, with a peak of 2. Over the last 48 hours, 12:00 UTC drew the most players, 1 on average.
Where does Salty Test sit in the rankings?
Over the last seven days, Salty Test is #5,641 by player hours, among the top 26% of all ranked servers.
How to join
How do you get into Salty Test?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 194.69.160.182:28015.