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Dive report

[RU] KEY Main SERVER

Offline 195.110.6.11:28015 checked 15d ago

weekly wipes vanilla
Drop in
0/ 500 players now 0% full
07-day averagepeak –
#15,948ranktop 70%
43d agolast wipeweekly schedule
5d 10hnext wipeFri 23 Oct, 21:52 UTC

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep1 Oct5 Oct9 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Next wipe Friday 23 October, 21:52 UTC, in 5d 10h. Weekly: 7 days after its last wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does [RU] KEY Main SERVER appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include [RU] KEY Main SERVER: EU Rust servers, live, Rust community servers, going deep and Vanilla Rust servers. The server list shows it under Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Weekly ^w and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Weekly.

How should you read the tags on [RU] KEY Main SERVER?

The server browser shows these tags for [RU] KEY Main SERVER: gmrust (Game mode): Survival, as standard Rust does it; mp500 (Max players): It holds 500 players; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): The protocol is 2633; a different version won't get you in; cs163207 (Build): It's on build 163207; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): It has no region code; ^w (Weekly): Weekly wipes; ^v (Vanilla): It's the vanilla game: rates, kits and rules are all standard. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

About the server

What location is [RU] KEY Main SERVER in?

There is no region tag on [RU] KEY Main SERVER, but the name hints at Europe. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. You can reach it at 195.110.6.11:28015.

How reliable is [RU] KEY Main SERVER?

[RU] KEY Main SERVER is down at the moment; it was last up 15 days 14 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. The first sighting by Rust Going Deep was on 13 September 2026.

What Rust version is [RU] KEY Main SERVER on?

On Linux, [RU] KEY Main SERVER runs Rust network protocol 2633 and build 163207. The protocol must match to join; Steam will update your game.

Wipe schedule

How often does [RU] KEY Main SERVER wipe?

An estimate from weekly: 7 days after its last wipe gives [RU] KEY Main SERVER's next wipe. Expect the next wipe on Friday 23 October at 21:52 UTC. The world you are on now was created 43 days 13 hours. Wipes are scheduled weekly, according to its tags.

Map and rules

What settings are in place on [RU] KEY Main SERVER?

Its name does not state a gather rate for [RU] KEY Main SERVER. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. The server browser lists it under Community, making it a community server. Vanilla is its own description: it's the vanilla game: rates, kits and rules are all standard. The server runs Valve's anti-cheat, VAC.

What's the map on [RU] KEY Main SERVER?

[RU] KEY Main SERVER uses a procedural map of size 3,500 with seed 12345, made by the game. RustMaps can display it from this page because the same size and seed yield the same map.

Population

What's the population like on [RU] KEY Main SERVER?

The last sighting of [RU] KEY Main SERVER was 15 days 14 hours ago; it is offline right now.

What's [RU] KEY Main SERVER's rank among Rust servers?

Over the last seven days, [RU] KEY Main SERVER is #15,948 by player hours, among the top 70% of all ranked servers.

Join info

What's the process to join [RU] KEY Main SERVER?

To join, open Rust, hit F1, and enter client.connect 195.110.6.11:28015. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp500,ptrak,$r?,v2633,^w,^v,gmrust,cs163207,ts8

Game

gmrust
Game mode Survival, as standard Rust does it.
mp500
Max players It holds 500 players.
ts8
Group limit Teams cap at 8, which is the game default.
v2633
Protocol The protocol is 2633; a different version won't get you in.
cs163207
Build It's on build 163207.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code It has no region code.

Wipe schedule

^w
Weekly Weekly wipes.

Difficulty

^v
Vanilla It's the vanilla game: rates, kits and rules are all standard.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.