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Dive report

RustDMA Local Test Server

Offline 195.160.184.66:28015 checked 33d ago

Drop in
1/ 500 players now 0% full
07-day averagepeak –
#12,835rankno region published
35d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does RustDMA Local Test Server appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include RustDMA Local Test Server: Rust community servers, going deep. You can find it on the server list by these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on RustDMA Local Test Server?

The server browser shows these tags for RustDMA Local Test Server: gmrust (Game mode): This is the standard Rust survival experience; mp500 (Max players): It holds 500 players; ts8 (Group limit): It uses the default team limit: 8; v2633 (Protocol): The protocol is 2633; a different version won't get you in; cs163794 (Build): This server runs build 163794; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The region field is empty. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

Server info

Where can you find RustDMA Local Test Server?

There is no published region for RustDMA Local Test Server. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 195.160.184.66:28015.

Is RustDMA Local Test Server up, and how often does it stay online?

The server RustDMA Local Test Server is not reachable at the moment; the last sighting was 33 days 19 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. 13 September 2026 is when Rust Going Deep first saw it.

What Rust version is RustDMA Local Test Server on?

On Windows, RustDMA Local Test Server runs Rust network protocol 2633 and build 163794. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe schedule

When does RustDMA Local Test Server wipe?

The wipes recorded for RustDMA Local Test Server are too few to reveal its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 35 days is how long ago this world came into being.

Map and rules

What settings and rules have been applied to RustDMA Local Test Server?

Its name does not state a gather rate for RustDMA Local Test Server. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. It sits under Community in the server browser: a community server. The server does not run Valve's anti-cheat, VAC.

Which map is active on RustDMA Local Test Server?

A procedural map, generated by the game, is in play on RustDMA Local Test Server.

Player stats

What's the population like on RustDMA Local Test Server?

The last sighting of RustDMA Local Test Server was 33 days 19 hours ago; it is offline right now.

What's RustDMA Local Test Server's rank among Rust servers?

Over the last seven days, RustDMA Local Test Server is #12,835 by player hours, among the top – of all ranked servers.

How to join

What's the process to join RustDMA Local Test Server?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 195.160.184.66:28015.

What each one means

Server tags

Published as mp500,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode This is the standard Rust survival experience.
mp500
Max players It holds 500 players.
ts8
Group limit It uses the default team limit: 8.
v2633
Protocol The protocol is 2633; a different version won't get you in.
cs163794
Build This server runs build 163794.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.