CoolingLine #1 - x1000 | NOLIMIT | FAST | LOOT+ | FPS |CLANS
Online EU 195.18.27.204:35000 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 2% of all ranked servers, top 6% in EU. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Tuesday 20 October, 12:43 UTC, in 2d 17h. Every Tuesday at 12:43 and every Saturday at 09:40 UTC · high confidence
Coming wipes
- 2d 17hTue 20 Oct, 12:43 UTC
- 6d 14hSat 24 Oct, 09:40 UTC
- 9d 17hTue 27 Oct, 12:43 UTC
- 13d 14hSat 31 Oct, 09:40 UTC
- 16d 17hTue 3 Nov, 12:43 UTC
- 18d 23hThu 5 Nov, 19:00 UTCFW
- 20d 14hSat 7 Nov, 09:40 UTC
- 23d 17hTue 10 Nov, 12:43 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 96, 5 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 17 Oct, 09:40 UTC9h ago | – | – | running | 90 |
| Tue 13 Oct, 12:43 UTC4d ago | 96 | – | – | 63 |
| Sat 10 Oct, 09:41 UTC7d ago | 174 | held half | 3.1 days | 77 |
| Tue 6 Oct, 12:40 UTC11d ago | 129 | held half | 3.9 days | 87 |
| Sat 3 Oct, 09:40 UTC14d ago | 173 | held half | 3.1 days | 95 |
| Thu 1 Oct, 17:55 UTC FW16d ago | 142 | – | 1.7 days | 135 |
| Tue 29 Sep, 12:40 UTC18d ago | 124 | held half | 2.2 days | 43 |
| Sat 26 Sep, 09:40 UTC21d ago | 148 | held half | 3.1 days | 102 |
| Tue 22 Sep, 12:40 UTC25d ago | 135 | held half | 3.9 days | 70 |
| Sat 19 Sep, 09:40 UTC28d ago | 163 | held half | 3.1 days | 29 |
| Tue 15 Sep, 12:41 UTC32d ago | 128 | held half | 3.9 days | 104 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 4/ 250
- 6/ 200
- 10/ 150
- 17/ 200
- 9/ 200
- 10/ 150
Quick answers
Tags and listings
Where does CoolingLine #1 - x1000 | NOLIMIT | FAST | LOOT+ | FPS |CLANS appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include CoolingLine #1 - x1000 | NOLIMIT | FAST | LOOT+ | FPS |CLANS: Rust servers above 10x gather rate, EU Rust servers, live, Modded Rust servers and Best Rust battlefield servers. Its entry appears under the filters Region: Europe; Type: Modded; Server tag: Weekly ^w, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 24 hours; Gather rate: More than 10x; Players now: At least 100; Average players: 50+ on average.
Who is behind CoolingLine #1 - x1000 | NOLIMIT | FAST | LOOT+ | FPS |CLANS?
3 other servers we track share the cgle.org hostname that CoolingLine #1 - x1000 | NOLIMIT | FAST | LOOT+ | FPS |CLANS publishes, so they are probably under the same operator.
What's the meaning of the tags on CoolingLine #1 - x1000 | NOLIMIT | FAST | LOOT+ | FPS |CLANS?
gmrust (Game mode): Survival, as standard Rust does it; mp140 (Max players): There are 140 slots on this server; ts100 (Group limit): Teams max out at 100; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167781 (Build): The build number is 167781; ptrak (Networking): Standard RakNet networking; $r? (Region code): It has no region code; ^w (Weekly): A wipe every week; ^i (Battlefield): Kits and boosted rates drive the quick PvP here; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings make changes, so it's listed as Modded; EU (Europe): In the server browser it appears under Europe — that is the tag list CoolingLine #1 - x1000 | NOLIMIT | FAST | LOOT+ | FPS |CLANS puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server details
Is CoolingLine #1 - x1000 | NOLIMIT | FAST | LOOT+ | FPS |CLANS lag-free?
It averaged 60 server fps over the last 48 hours, with a low of 53. Buildings, deployables and all other world objects added up to as many as 359,481 entities. The top memory figure was 7,543 MB. What players notice as lag comes from low fps and a rising entity count.
What's the location of CoolingLine #1 - x1000 | NOLIMIT | FAST | LOOT+ | FPS |CLANS?
The EU tag marks CoolingLine #1 - x1000 | NOLIMIT | FAST | LOOT+ | FPS |CLANS as being in Europe. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. To connect, use 195.18.27.204:35000.
How reliable is CoolingLine #1 - x1000 | NOLIMIT | FAST | LOOT+ | FPS |CLANS?
Right now CoolingLine #1 - x1000 | NOLIMIT | FAST | LOOT+ | FPS |CLANS is online. Its reported uptime shows a restart about 8 hours ago. It was up 100% of the time over the last full 7 days, 168 of 168 hours. Rust Going Deep has had it on record since 13 September 2026.
What is the Rust version for CoolingLine #1 - x1000 | NOLIMIT | FAST | LOOT+ | FPS |CLANS?
Rust network protocol 2634 and build 167781 is what CoolingLine #1 - x1000 | NOLIMIT | FAST | LOOT+ | FPS |CLANS runs, on Linux. Steam handles the update; you just need your game on the matching protocol to join.
Wipe schedule
What schedule does CoolingLine #1 - x1000 | NOLIMIT | FAST | LOOT+ | FPS |CLANS follow for wipes?
The wipe rhythm for CoolingLine #1 - x1000 | NOLIMIT | FAST | LOOT+ | FPS |CLANS is every Tuesday at 12:43 and every Saturday at 09:40 UTC. Expect the next wipe on Tuesday 20 October at 12:43 UTC. 9 hours is how long ago this world came into being. Wipes are scheduled weekly, according to its tags.
What can you expect on wipe day at CoolingLine #1 - x1000 | NOLIMIT | FAST | LOOT+ | FPS |CLANS?
Across its recent wipes, the average busiest point drew 133 players. 5 hours after the latest wipe started, the crowd hit its peak. The crowd held above half that peak until the next wipe in 100% of recent wipes.
Map and rules
Which rules and settings is CoolingLine #1 - x1000 | NOLIMIT | FAST | LOOT+ | FPS |CLANS running?
At 1000x gather, CoolingLine #1 - x1000 | NOLIMIT | FAST | LOOT+ | FPS |CLANS does what its name suggests. The group limit is 100 players. battlefield is the game mode, kits and high rates drive fast PvP. The server browser puts it under Modded, as plugins or settings alter the game. Oxide plugins are running here. VAC, Valve's anti-cheat, is enabled.
Which map is active on CoolingLine #1 - x1000 | NOLIMIT | FAST | LOOT+ | FPS |CLANS?
The map on CoolingLine #1 - x1000 | NOLIMIT | FAST | LOOT+ | FPS |CLANS is procedural and size 3,500, generated by the game with seed 1708301415. The map is reproducible from its size and seed, so RustMaps can show it from this page.
Population
What's the population like on CoolingLine #1 - x1000 | NOLIMIT | FAST | LOOT+ | FPS |CLANS?
Out of 140 slots, 122 are filled on CoolingLine #1 - x1000 | NOLIMIT | FAST | LOOT+ | FPS |CLANS right now. For the past week, players averaged 50 with a high of 174. Over the last 48 hours, 17:00 UTC drew the most players, 154 on average.
What's CoolingLine #1 - x1000 | NOLIMIT | FAST | LOOT+ | FPS |CLANS's rank among Rust servers?
Over the last seven days, CoolingLine #1 - x1000 | NOLIMIT | FAST | LOOT+ | FPS |CLANS sits at #413 by player hours, among the top 2% of all ranked servers and #178 in Europe.
How to join
What's the way to join CoolingLine #1 - x1000 | NOLIMIT | FAST | LOOT+ | FPS |CLANS?
To join, open Rust, hit F1, and enter client.connect 195.18.27.204:35000. Or click Launch Rust on this page to open the game through Steam and connect. https://shop.cgle.org is its website.
