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Dive report

#1 [PVE] DevilRust X3 | MoreEvents | RB | Eco | TP | NPC |...

Online 195.18.27.20:35000 checked 11m ago

3x monthly wipes moddedoxidepve
Drop in
4/ 500 players now 1% full
77-day averagepeak 17
#1,298ranktop 6%
16d agolast wipemonthly schedule
18d 6hnext wipeThu 5 Nov, 19:00 UTC FW

Players

AveragePeak
0510152013:0022:0007:0016:0001:0010:00

Hourly average and peak, UTC.

Server performance

02040608013:0022:0007:0016:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep26 Sep1 Oct7 Oct12 Oct18 Oct

Top 6% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 18d 6h. The force wipe · high confidence

wipe-day peak15players, last three wipes

Coming wipes

  • 18d 6h
    Thu 5 Nov, 19:00 UTC
    FW

The first 48 hours of its last wipes

05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 15, 41 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 21:58 UTC FW16d ago 15 – running 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does #1 [PVE] DevilRust X3 | MoreEvents | RB | Eco | TP | NPC |... appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include #1 [PVE] DevilRust X3 | MoreEvents | RB | Eco | TP | NPC |...: 3x Rust servers, tracked live, Modded Rust servers and Go deep on PvE servers. The server list shows it under Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 3x.

Who's in charge of #1 [PVE] DevilRust X3 | MoreEvents | RB | Eco | TP | NPC |...?

#1 [PVE] DevilRust X3 | MoreEvents | RB | Eco | TP | NPC |... and 1 other server we track both publish a devilrust.ru hostname, so one operator probably handles them.

What's the meaning of the tags on #1 [PVE] DevilRust X3 | MoreEvents | RB | Eco | TP | NPC |...?

gmvanilla (Game mode): Vanilla survival gameplay; mp500 (Max players): There are 500 slots on this server; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game has to be on protocol 2634; cs166494 (Build): The build number is 166494; ptrak (Networking): Standard RakNet networking; $r? (Region code): It has no region code; ^m (Monthly): Facepunch's force wipe is when this server wipes each month; ^p (PvE): It's player versus environment, so the world poses the risk, not other players; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): You'll see it in Modded, since plugins or settings modify the game — that is the tag list #1 [PVE] DevilRust X3 | MoreEvents | RB | Eco | TP | NPC |... puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

Server details

How well does #1 [PVE] DevilRust X3 | MoreEvents | RB | Eco | TP | NPC |... perform?

The last 48 hours saw an average of 55 server fps, never dropping below 11. The entity count reached a high of 216,303, covering buildings, deployables and everything else. Memory use peaked at 7,933 MB. What players notice as lag comes from low fps and a rising entity count.

Where can you find #1 [PVE] DevilRust X3 | MoreEvents | RB | Eco | TP | NPC |...?

There is no published region for #1 [PVE] DevilRust X3 | MoreEvents | RB | Eco | TP | NPC |.... Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. The endpoint is 195.18.27.20:35000.

Is #1 [PVE] DevilRust X3 | MoreEvents | RB | Eco | TP | NPC |... up, and how often does it stay online?

Right now #1 [PVE] DevilRust X3 | MoreEvents | RB | Eco | TP | NPC |... is online. The uptime it gives puts the last restart at roughly 5 hours ago. In the last full 7 days, 168 of 168 hours were online, 100% uptime. The first sighting by Rust Going Deep was on 13 September 2026.

What is the Rust version for #1 [PVE] DevilRust X3 | MoreEvents | RB | Eco | TP | NPC |...?

The version on #1 [PVE] DevilRust X3 | MoreEvents | RB | Eco | TP | NPC |... is Rust network protocol 2634 and build 166494, on Windows. The protocol must match to join; Steam will update your game.

Wipe details

When does #1 [PVE] DevilRust X3 | MoreEvents | RB | Eco | TP | NPC |... wipe?

One wipe a month is all #1 [PVE] DevilRust X3 | MoreEvents | RB | Eco | TP | NPC |... does, and that is the force wipe. All Rust servers wipe at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 16 days 14 hours is how long ago this world came into being. Wipes are scheduled monthly, as shown in its tags.

What can you expect on wipe day at #1 [PVE] DevilRust X3 | MoreEvents | RB | Eco | TP | NPC |...?

The average peak across recent wipes is 15 players. The peak crowd on the latest wipe came 41 hours in.

Map and rules

What settings and rules have been applied to #1 [PVE] DevilRust X3 | MoreEvents | RB | Eco | TP | NPC |...?

Gather rates here are 3x, as #1 [PVE] DevilRust X3 | MoreEvents | RB | Eco | TP | NPC |... announces in its name. 8 players is the group cap, the game's default. pve is the game mode, no fighting other players. Plugins or settings change the game, so the browser lists it as Modded. Plugins in use: Oxide. VAC is on: Valve's anti-cheat is active.

What's the map on #1 [PVE] DevilRust X3 | MoreEvents | RB | Eco | TP | NPC |...?

The map on #1 [PVE] DevilRust X3 | MoreEvents | RB | Eco | TP | NPC |... is procedural and size 4,500, generated by the game with seed 101042635. RustMaps can display it from this page because the same size and seed yield the same map.

Population

How many players are on #1 [PVE] DevilRust X3 | MoreEvents | RB | Eco | TP | NPC |...?

Out of 500 slots, 4 are filled on #1 [PVE] DevilRust X3 | MoreEvents | RB | Eco | TP | NPC |... right now. For the past week, players averaged 7 with a high of 17. The busiest point in the last 48 hours was 15:00 UTC, averaging 9 players.

What position does #1 [PVE] DevilRust X3 | MoreEvents | RB | Eco | TP | NPC |... hold in the server rankings?

For player hours in the last seven days, #1 [PVE] DevilRust X3 | MoreEvents | RB | Eco | TP | NPC |... ranks #1,298, within the top 6% of ranked servers.

Join info

What's the process to join #1 [PVE] DevilRust X3 | MoreEvents | RB | Eco | TP | NPC |...?

To join, open Rust, hit F1, and enter client.connect 195.18.27.20:35000. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp500,ptrak,$r?,v2634,^m,^p,gmvanilla,cs166494,ts8,^o^z

Game

gmvanilla
Game mode Vanilla survival gameplay.
mp500
Max players There are 500 slots on this server.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol To join, your game has to be on protocol 2634.
cs166494
Build The build number is 166494.
ptrak
Networking Standard RakNet networking.
$r?
Region code It has no region code.

Wipe schedule

^m
Monthly Facepunch's force wipe is when this server wipes each month.

Gameplay

^p
PvE It's player versus environment, so the world poses the risk, not other players.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded You'll see it in Modded, since plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.