Buildeep | Build Server
Offline 195.209.208.86:28015 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 31% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 19 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 00:00 UTC3d ago | 3 | – | running | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 157/ 999
- 51/ 999
- 78/ 150
- 347/ 100
- 46/ 100
- 0/ 100
Quick answers
Tags and search
Where does Buildeep | Build Server appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include Buildeep | Build Server: Modded Rust servers and Rust build and creative servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
How should you read the tags on Buildeep | Build Server?
gmrust (Game mode): This is the standard Rust survival experience; mp10 (Max players): It holds 10 players; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167781 (Build): This server runs build 167781; ptrak (Networking): Standard RakNet networking; $r? (Region code): It has no region code; ^z (Modded): You'll see it in Modded, since plugins or settings modify the game; ^y (Carbon): Plugins are handled by Carbon — that is the tag list Buildeep | Build Server puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
About the server
How well does Buildeep | Build Server perform?
It averaged 226 server fps over the last 48 hours, with a low of 117. Buildings, deployables and all other world objects added up to as many as 15,210 entities. The top memory figure was 1,669 MB. Players experience lag when fps drops and entities climb.
What location is Buildeep | Build Server in?
Buildeep | Build Server does not put out a region. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 195.209.208.86:28015.
What's the uptime like for Buildeep | Build Server?
The server Buildeep | Build Server is not reachable at the moment; the last sighting was 38 hours ago. The uptime it gives puts the last restart at roughly 29 hours ago. Over the past full 3 days it stayed up for 43 of 72 hours, or 60%. The first sighting by Rust Going Deep was on 14 October 2026.
What Rust version is Buildeep | Build Server on?
Rust network protocol 2634 and build 167781 is what Buildeep | Build Server runs, on Linux. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe info
What schedule does Buildeep | Build Server follow for wipes?
The wipes recorded for Buildeep | Build Server are too few to reveal its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. 3 days 10 hours is how long ago this world came into being.
What can you expect on wipe day at Buildeep | Build Server?
Recent wipes have averaged a busiest crowd of 3 players. 19 hours after the latest wipe started, the crowd hit its peak.
Settings and map
Which rules and settings is Buildeep | Build Server running?
The name of Buildeep | Build Server contains no gather rate. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, so the browser lists it as Modded. You will find Carbon plugins installed. VAC is off: Valve's anti-cheat is not active.
What's the map on Buildeep | Build Server?
A game-generated procedural map of size 3,000 with seed 1337 is in play on Buildeep | Build Server. You can see it on RustMaps from this page, since the same size and seed produce the same map. It goes by the map name Custom Map.
Player stats
What's the population like on Buildeep | Build Server?
Buildeep | Build Server was last seen 38 hours ago and is offline as you read this. The seven-day average is 0 players, with a peak of 3. Over the last 48 hours, 15:00 UTC drew the most players, 1 on average.
What's Buildeep | Build Server's rank among Rust servers?
For player hours in the last seven days, Buildeep | Build Server ranks #6,952, within the top 31% of ranked servers.
Getting in
What's the process to join Buildeep | Build Server?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 195.209.208.86:28015.