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Dive report

gen-timing-test

Offline 195.213.66.4:28215 checked 4d ago

Drop in
0/ 1 players now 0% full
07-day averagepeak –
#15,858ranktop 72%
4d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct13 Oct14 Oct15 Oct16 Oct17 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 22:59 UTC4d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does gen-timing-test appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry gen-timing-test are: Rust community servers, going deep. You can find it on the server list by these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

What's the meaning of the tags on gen-timing-test?

The server browser shows these tags for gen-timing-test: gmrust (Game mode): This is the standard Rust survival experience; mp1 (Max players): It holds 1 players; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167584 (Build): This server runs build 167584; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The region field is empty. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

Server details

Where can you find gen-timing-test?

No region comes from gen-timing-test. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. To connect, use 195.213.66.4:28215.

How reliable is gen-timing-test?

gen-timing-test is down at the moment; it was last up 4 days 19 hours ago. Over the past full 4 days it stayed up for 0 of 96 hours, or 0%. The first sighting by Rust Going Deep was on 12 October 2026.

What Rust version is gen-timing-test on?

On Linux, gen-timing-test runs Rust network protocol 2634 and build 167584. Steam handles the update; you just need your game on the matching protocol to join.

Wipe details

When does gen-timing-test wipe?

The wipes recorded for gen-timing-test are too few to reveal its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. The world you are on now was created 4 days 19 hours.

What happens on wipe day at gen-timing-test?

Across its recent wipes, the average busiest point drew 0 players. On the latest wipe, 0 hours passed before the crowd peaked.

Settings and map

What settings are in place on gen-timing-test?

No gather rate appears in the name of gen-timing-test. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. The server browser lists it under Community, making it a community server. VAC is off: Valve's anti-cheat is not active.

Which map is active on gen-timing-test?

gen-timing-test uses a game-generated procedural map.

Population

How many players are on gen-timing-test?

gen-timing-test was last seen 4 days 19 hours ago and is offline as you read this. Over the past week it has drawn 0 players on average.

What's gen-timing-test's rank among Rust servers?

For player hours in the last seven days, gen-timing-test ranks #15,858, within the top 72% of ranked servers.

Getting in

What's the process to join gen-timing-test?

To join, open Rust, hit F1, and enter client.connect 195.213.66.4:28215. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp1,ptrak,$r?,v2634,gmrust,cs167584,ts8

Game

gmrust
Game mode This is the standard Rust survival experience.
mp1
Max players It holds 1 players.
ts8
Group limit The default team size of 8 applies here.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167584
Build This server runs build 167584.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.