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Dive report

1AAC | EVOLVED | Bi-Weekly | Custom Economy • Markets • Rai

Offline 195.60.166.159:28115 checked 16h ago

monthly wipes moddedcarbon
Drop in
1/ 40 players now 2% full
07-day averagepeak 1
#8,949ranktop 41%
2d agolast wipemonthly schedule
18d 9hnext wipeThu 5 Nov, 19:00 UTC FW

Players

AveragePeak
00.250.50.75110:0016:0022:0004:0010:0016:00

Hourly average and peak, UTC.

Server performance

01020304010:0016:0022:0004:0010:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep1 Oct7 Oct12 Oct18 Oct

Top 41% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 18d 9h. The force wipe · high confidence

usual gap14 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 9

Coming wipes

  • 18d 9h
    Thu 5 Nov, 19:00 UTC
    FW

The first 48 hours of its last wipes

Thu 15 OctThu 1 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 18:00 UTC2d ago 1 – running 0
Thu 1 Oct, 18:18 UTC FW16d ago 2 halved by day 9 14 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does 1AAC | EVOLVED | Bi-Weekly | Custom Economy • Markets • Rai appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry 1AAC | EVOLVED | Bi-Weekly | Custom Economy • Markets • Rai are: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days.

Who's in charge of 1AAC | EVOLVED | Bi-Weekly | Custom Economy • Markets • Rai?

The pvpme.online hostname 1AAC | EVOLVED | Bi-Weekly | Custom Economy • Markets • Rai publishes is not used by any other server we track.

What's the meaning of the tags on 1AAC | EVOLVED | Bi-Weekly | Custom Economy • Markets • Rai?

1AAC | EVOLVED | Bi-Weekly | Custom Economy • Markets • Rai's game browser tags read: gmrust (Game mode): This is the standard Rust survival experience; mp40 (Max players): There are 40 slots on this server; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167781 (Build): It's on build 167781; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): No region is set; ^m (Monthly): Monthly wipes, timed with the Facepunch force wipe; ^z (Modded): You'll see it in Modded, since plugins or settings modify the game; ^y (Carbon): This server relies on Carbon for plugins. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

Server info

Is 1AAC | EVOLVED | Bi-Weekly | Custom Economy • Markets • Rai lag-free?

It averaged 10 server fps over the last 48 hours, with a low of 5. The entity count reached a high of 50,405, covering buildings, deployables and everything else. 2,364 MB was the highest memory it used. What players notice as lag comes from low fps and a rising entity count.

What's the location of 1AAC | EVOLVED | Bi-Weekly | Custom Economy • Markets • Rai?

There is no published region for 1AAC | EVOLVED | Bi-Weekly | Custom Economy • Markets • Rai. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. You can reach it at 195.60.166.159:28115.

How reliable is 1AAC | EVOLVED | Bi-Weekly | Custom Economy • Markets • Rai?

1AAC | EVOLVED | Bi-Weekly | Custom Economy • Markets • Rai is down at the moment; it was last up 16 hours ago. Its reported uptime shows a restart about 33 hours ago. In the last full 7 days, 161 of 168 hours were online, 96% uptime. Rust Going Deep has had it on record since 13 September 2026.

What Rust version is 1AAC | EVOLVED | Bi-Weekly | Custom Economy • Markets • Rai on?

On Linux, 1AAC | EVOLVED | Bi-Weekly | Custom Economy • Markets • Rai runs Rust network protocol 2634 and build 167781. The protocol must match to join; Steam will update your game.

Wipe details

What schedule does 1AAC | EVOLVED | Bi-Weekly | Custom Economy • Markets • Rai follow for wipes?

The only wipe 1AAC | EVOLVED | Bi-Weekly | Custom Economy • Markets • Rai takes is the monthly force wipe. When every Rust server wipes on Thursday 5 November at 19:00 UTC, that force wipe is its next wipe. The world you are on now was created 2 days 15 hours. The tags list wipes scheduled every month.

What can you expect on wipe day at 1AAC | EVOLVED | Bi-Weekly | Custom Economy • Markets • Rai?

Across its recent wipes, the average busiest point drew 2 players. The peak crowd on the latest wipe came 2 hours in. The crowd held above half that peak until the next wipe in 0% of recent wipes. By day 9, the pop had dropped under half.

Rules and settings

What settings are in place on 1AAC | EVOLVED | Bi-Weekly | Custom Economy • Markets • Rai?

No gather rate appears in the name of 1AAC | EVOLVED | Bi-Weekly | Custom Economy • Markets • Rai. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. In the server browser it sits under Modded, where plugins or settings change the game. Plugins in use: Carbon. VAC is on: Valve's anti-cheat is active.

Which map is active on 1AAC | EVOLVED | Bi-Weekly | Custom Economy • Markets • Rai?

The map on 1AAC | EVOLVED | Bi-Weekly | Custom Economy • Markets • Rai is procedural and size 2,500, generated by the game with seed 371626488. You can see it on RustMaps from this page, since the same size and seed produce the same map. You will see the map named: Custom Map.

Population

Is 1AAC | EVOLVED | Bi-Weekly | Custom Economy • Markets • Rai busy?

Right now 1AAC | EVOLVED | Bi-Weekly | Custom Economy • Markets • Rai is offline, with its last appearance 16 hours ago. The seven-day average is 0 players, with a peak of 1. At 11:00 UTC in the last 48 hours, the average reached its highest: 1 players.

What's 1AAC | EVOLVED | Bi-Weekly | Custom Economy • Markets • Rai's rank among Rust servers?

Over the last seven days, 1AAC | EVOLVED | Bi-Weekly | Custom Economy • Markets • Rai is #8,949 by player hours, among the top 41% of all ranked servers.

Join info

What's the process to join 1AAC | EVOLVED | Bi-Weekly | Custom Economy • Markets • Rai?

Open Rust and press F1, then type client.connect 195.60.166.159:28115. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp40,ptrak,$r?,v2634,^z,^y,^m,gmrust,cs167781,ts8

Game

gmrust
Game mode This is the standard Rust survival experience.
mp40
Max players There are 40 slots on this server.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol This server runs game protocol 2634, so your game must match that version to join.
cs167781
Build It's on build 167781.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code No region is set.

Wipe schedule

^m
Monthly Monthly wipes, timed with the Facepunch force wipe.

Mods and access

^z
Modded You'll see it in Modded, since plugins or settings modify the game.
^y
Carbon This server relies on Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.