RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr
Online 195.60.166.227:28015 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 7% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Friday 23 October, 13:45 UTC, in 5d 7h. Every Friday at 13:45 UTC · high confidence
Coming wipes
- 5d 7hFri 23 Oct, 13:45 UTC
- 12d 7hFri 30 Oct, 13:45 UTC
- 18d 13hThu 5 Nov, 19:00 UTCFW
- 19d 7hFri 6 Nov, 13:45 UTC
- 26d 7hFri 13 Nov, 13:45 UTC
- 33d 7hFri 20 Nov, 13:45 UTC
- 40d 7hFri 27 Nov, 13:45 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 20, 6 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 13:45 UTC1d ago | – | – | running | 2 |
| Fri 9 Oct, 13:45 UTC8d ago | 20 | held half | 7 days | 2 |
| Thu 1 Oct, 17:58 UTC FW16d ago | 15 | held half | 7.8 days | 15 |
| Fri 25 Sep, 15:06 UTC22d ago | 25 | halved by day 4 | 6.1 days | 7 |
| Fri 18 Sep, 13:58 UTC29d ago | 14 | held half | 7 days | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 9/ 200
- 0/ 100
- 40/ 100
- 16/ 100
- 0/ 100
- 10/ 100
Quick answers
Tags and filters
Where does RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr: Rust servers above 10x gather rate, EU Rust servers, live, Modded Rust servers, Go deep on PvE servers, Rust roleplay servers and Best Rust zombie servers. Its entry appears under the filters Region: Europe; Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days; Gather rate: More than 10x.
What's the meaning of the tags on RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr?
RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp101 (Max players): The slot count is 101; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167781 (Build): The build number is 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region is set; ^w (Weekly): It wipes once a week; ^r (Roleplay): Roleplay is the focus here; ^p (PvE): Other players aren't a threat; the world is; ^z (Modded): You'll see it in Modded, since plugins or settings modify the game; ^y (Carbon): Carbon is the plugin framework it uses. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server info
How well does RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr perform?
The last 48 hours saw an average of 30 server fps, never dropping below 30. At its peak it carried 190,861 entities, including buildings and deployables. Memory use peaked at 5,390 MB. A climbing entity count together with low fps is what feels like lag to players.
Where can you find RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr?
There is no region tag on RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr, but the name hints at Europe. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. To connect, use 195.60.166.227:28015.
What's the uptime like for RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr?
Right now RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr is online. The uptime it gives puts the last restart at roughly 6 hours ago. Over the past full 7 days it stayed up for 168 of 168 hours, or 100%. 13 September 2026 is when Rust Going Deep first saw it.
What Rust version is RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr on?
On Linux, RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr runs Rust network protocol 2634 and build 167781. Steam handles the update; you just need your game on the matching protocol to join.
Wipe info
How often does RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr wipe?
RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr runs on a every Friday at 13:45 UTC wipe cycle. Expect the next wipe on Friday 23 October at 13:45 UTC. This world has been running since 39 hours ago. Its tags carry a wipe schedule that runs weekly.
What can you expect on wipe day at RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr?
Across its recent wipes, the average busiest point drew 20 players. 6 hours after the latest wipe started, the crowd hit its peak. The crowd held above half that peak until the next wipe in 75% of recent wipes. Otherwise, the crowd sank below half by day 4.
Map and rules
What settings are in place on RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr?
At 100000x gather, RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr does what its name suggests. Up to 8 players per group, which is the default. It runs roleplay, roleplay rules, towns and jobs. In the server browser it sits under Modded, where plugins or settings change the game. You will find Carbon plugins installed. VAC, Valve's anti-cheat, is enabled.
Which map is active on RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr?
The map on RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr is procedural and size 4,250, generated by the game with seed 247108952. RustMaps can display it from this page because the same size and seed yield the same map.
Player stats
What's the population like on RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr?
RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr is holding 4 players on its 101 slots at the moment. For the past week, players averaged 5 with a high of 20. Over the last 48 hours, 19:00 UTC drew the most players, 14 on average.
Where does RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr sit in the rankings?
For player hours in the last seven days, RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr ranks #1,447, within the top 7% of ranked servers.
Getting in
What's the way to join RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 195.60.166.227:28015. You can find its website at https://www.rust-gaming-nation.com/.
