Wizzs Dev Server
Offline 195.60.166.229:29015 checked 2d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 16:11 UTC2d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
Quick answers
Tags and listings
Where does Wizzs Dev Server appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry Wizzs Dev Server are: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
How should you read the tags on Wizzs Dev Server?
The server browser shows these tags for Wizzs Dev Server: gmrust (Game mode): This is the standard Rust survival experience; mp5 (Max players): It holds 5 players; ts5 (Group limit): Teams max out at 5; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): This server runs build 167781; ptrak (Networking): Standard RakNet networking; $r? (Region code): The region field is empty; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings make changes, so it's listed as Modded. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
About the server
What location is Wizzs Dev Server in?
No region comes from Wizzs Dev Server. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. You can reach it at 195.60.166.229:29015.
What's the uptime like for Wizzs Dev Server?
Right now Wizzs Dev Server is offline, having last been seen 2 days 16 hours ago. In the last full 7 days, 2 of 168 hours were online, 1% uptime. The first sighting by Rust Going Deep was on 3 October 2026.
What Rust version is Wizzs Dev Server on?
The version on Wizzs Dev Server is Rust network protocol 2634 and build 167781, on Linux. The protocol must match to join; Steam will update your game.
Wipe details
When does Wizzs Dev Server wipe?
The wipes recorded for Wizzs Dev Server are too few to reveal its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. This world has been running since 2 days 16 hours ago.
What can you expect on wipe day at Wizzs Dev Server?
The average peak across recent wipes is 1 players. 0 hours after the latest wipe started, the crowd hit its peak.
Rules and settings
What settings and rules have been applied to Wizzs Dev Server?
No gather rate appears in the name of Wizzs Dev Server. Group size is capped at 5 players. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. In the server browser it sits under Modded, where plugins or settings change the game. Oxide plugins are running here. VAC is on: Valve's anti-cheat is active.
Which map is active on Wizzs Dev Server?
A game-generated procedural map of size 4,500 with seed 42526277 is in play on Wizzs Dev Server. The map is reproducible from its size and seed, so RustMaps can show it from this page. It goes by the map name Custom Map.
Player count
Is Wizzs Dev Server busy?
The last sighting of Wizzs Dev Server was 2 days 16 hours ago; it is offline right now. For the past week, players averaged 1 with a high of 1.
What position does Wizzs Dev Server hold in the server rankings?
For player hours in the last seven days, Wizzs Dev Server ranks #13,162, within the top 60% of ranked servers.
Join info
What's the process to join Wizzs Dev Server?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 195.60.166.229:29015.