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Dive report

DZ Raiders - 2x Weekly

Offline 197.200.224.74:28015 checked 1h ago

2x duo moddedoxide
Drop in
0/ 50 players now 0% full
07-day averagepeak 3
#8,125ranktop 37%
2d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

AveragePeak
0123408:0013:0018:0022:0003:0008:00

Hourly average and peak, UTC.

Server performance

05010015020008:0013:0018:0022:0003:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k17 Oct18 Oct

Top 37% of all ranked servers, and #314 of the duo servers (top 73%). Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does DZ Raiders - 2x Weekly appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include DZ Raiders - 2x Weekly: 2x Rust servers, Duo Rust servers, live and Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Duo; Last wipe: In the last 3 days; Gather rate: 2x.

What's the meaning of the tags on DZ Raiders - 2x Weekly?

gmvanilla (Game mode): Vanilla survival gameplay; mp50 (Max players): It holds 50 players; ts2 (Group limit): Teams max out at 2; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): It's on build 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): It has no region code; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The Modded category fits: plugins or settings are in play — that is the tag list DZ Raiders - 2x Weekly puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

Server details

What's the performance like on DZ Raiders - 2x Weekly?

The last 48 hours saw an average of 105 server fps, never dropping below 94. At its peak it carried 68,036 entities, including buildings and deployables. The top memory figure was 2,973 MB. A climbing entity count together with low fps is what feels like lag to players.

What's the location of DZ Raiders - 2x Weekly?

DZ Raiders - 2x Weekly does not put out a region. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 197.200.224.74:28015.

How reliable is DZ Raiders - 2x Weekly?

DZ Raiders - 2x Weekly is down at the moment; it was last up 1 hours ago. According to its reported uptime, the last restart was about 2 days 17 hours ago. 17 October 2026 is when Rust Going Deep first saw it.

What Rust version is DZ Raiders - 2x Weekly on?

On Linux, DZ Raiders - 2x Weekly runs Rust network protocol 2634 and build 167781. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe details

How often does DZ Raiders - 2x Weekly wipe?

The wipes recorded for DZ Raiders - 2x Weekly are too few to reveal its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. This world has been running since 2 days 19 hours ago.

Map and rules

What settings are in place on DZ Raiders - 2x Weekly?

Gather rates here are 2x, as DZ Raiders - 2x Weekly announces in its name. 2 players (duo) is the cap for a group. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. Plugins or settings change the game, so the browser lists it as Modded. You will find Oxide plugins installed. VAC, Valve's anti-cheat, is enabled.

What's the map on DZ Raiders - 2x Weekly?

DZ Raiders - 2x Weekly uses a procedural map of size 3,500 with seed 560169381, made by the game. You can see it on RustMaps from this page, since the same size and seed produce the same map.

Population

Is DZ Raiders - 2x Weekly busy?

Right now DZ Raiders - 2x Weekly is offline, with its last appearance 1 hours ago. The seven-day average is 0 players, with a peak of 3. The busiest point in the last 48 hours was 18:00 UTC, averaging 2 players.

What position does DZ Raiders - 2x Weekly hold in the server rankings?

Over the last seven days, DZ Raiders - 2x Weekly is #8,125 by player hours, among the top 37% of all ranked servers. It ranks #314 among duo servers.

How to join

What's the process to join DZ Raiders - 2x Weekly?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 197.200.224.74:28015. You can find its website at https://discord.com/invite/mxCqpDRUub.

What each one means

Server tags

Published as mp50,ptrak,$r?,v2634,gmvanilla,cs167781,ts2,^o^z

Game

gmvanilla
Game mode Vanilla survival gameplay.
mp50
Max players It holds 50 players.
ts2
Group limit Teams max out at 2.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167781
Build It's on build 167781.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code It has no region code.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded The Modded category fits: plugins or settings are in play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.