OTCHO
Offline 197.202.163.198:28015 checked 5d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers, and #634 of the quad servers (top 78%). Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 131/ 350
- 96/ 400
- 93/ 150
- 13/ 200
- 21/ 200
- 21/ 200
Quick answers
Tags and listings
Where does OTCHO appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry OTCHO are: Rust community servers, going deep. Its entry appears under the filters Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad.
How should you read the tags on OTCHO?
The server browser shows these tags for OTCHO: gmsoftcore (Game mode): The mode is softcore, which is easier; mp50 (Max players): It holds 50 players; ts4 (Group limit): Teams max out at 4; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167398 (Build): It's on build 167398; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): No region is set. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
Server details
Where can you find OTCHO?
No region comes from OTCHO. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. You can reach it at 197.202.163.198:28015.
What's the uptime like for OTCHO?
The server OTCHO is not reachable at the moment; the last sighting was 5 days 9 hours ago. It was up 2% of the time over the last full 5 days, 3 of 120 hours. 12 October 2026 is when Rust Going Deep first saw it.
What is the Rust version for OTCHO?
The version on OTCHO is Rust network protocol 2634 and build 167398, on Linux. Steam handles the update; you just need your game on the matching protocol to join.
Wipe details
How often does OTCHO wipe?
OTCHO's rhythm is unclear because not enough wipes are on record yet. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. The world you are on now was created 15 days.
Rules and settings
What settings are in place on OTCHO?
No gather rate appears in the name of OTCHO. 4 players (quad) is the cap for a group. softcore is the game mode, Facepunch's softer mode: you retain some loot. You can fight and raid other players. Community is where the server browser puts it, as a community server. VAC, Valve's anti-cheat, is enabled.
Which map is active on OTCHO?
OTCHO uses a game-generated procedural map.
Population
How many players are on OTCHO?
Right now OTCHO is offline, with its last appearance 5 days 9 hours ago. Over the past week it has drawn 0 players on average.
Where does OTCHO sit in the rankings?
Over the last seven days, OTCHO is #15,807 by player hours, among the top 72% of all ranked servers. Within the quad group, its position is #634.
Getting in
How do you get into OTCHO?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 197.202.163.198:28015.