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Dive report

Name of Server as Shown on the Client Server List

Offline 198.2.88.165:28015 checked 3h ago

Drop in
1/ 1 players now 100% full
17-day averagepeak 1
#6,511ranktop 29%
resetsno wipes5 new worlds this week: a reset every few hours, not a wipe schedule
–next wiperesets, no wipes

Players

AveragePeak
00.250.50.75122:0000:0002:0022:0000:0002:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct12 Oct14 Oct15 Oct17 Oct18 Oct

Top 29% of all ranked servers. Ranked on player hours over the last seven days.

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 20:56 UTC5d ago – – – 0
Mon 12 Oct, 15:17 UTC5d ago – – – 0
Mon 12 Oct, 02:08 UTC6d ago – – – 0
Mon 12 Oct, 00:51 UTC6d ago – – – 0
Sun 11 Oct, 17:26 UTC6d ago – – – 0
Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does Name of Server as Shown on the Client Server List appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include Name of Server as Shown on the Client Server List: Rust community servers, going deep. Its entry appears under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

What's the meaning of the tags on Name of Server as Shown on the Client Server List?

Name of Server as Shown on the Client Server List's game browser tags read: gmrust (Game mode): This is the standard Rust survival experience; mp1 (Max players): It holds 1 players; ts8 (Group limit): The default team size of 8 applies here; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168330 (Build): It's on build 168330; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): It has no region code. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

Server info

What location is Name of Server as Shown on the Client Server List in?

Name of Server as Shown on the Client Server List does not put out a region. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. The endpoint is 198.2.88.165:28015.

Is Name of Server as Shown on the Client Server List up, and how often does it stay online?

Name of Server as Shown on the Client Server List is down at the moment; it was last up 3 hours ago. Over the past full 6 days it stayed up for 34 of 144 hours, or 24%. Rust Going Deep has had it on record since 11 October 2026.

What Rust version is Name of Server as Shown on the Client Server List on?

The version on Name of Server as Shown on the Client Server List is Rust network protocol 2635 and build 168330, on Windows. The protocol must match to join; Steam will update your game.

Wipe details

When does Name of Server as Shown on the Client Server List wipe?

Every few hours Name of Server as Shown on the Client Server List starts a new world, so nothing counts as a wipe and no schedule is kept.

Settings and map

What settings are in place on Name of Server as Shown on the Client Server List?

No gather rate appears in the name of Name of Server as Shown on the Client Server List. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. Community is where the server browser puts it, as a community server. VAC, Valve's anti-cheat, is enabled.

Which map is active on Name of Server as Shown on the Client Server List?

The map on Name of Server as Shown on the Client Server List is procedural, made by the game.

Player count

Is Name of Server as Shown on the Client Server List busy?

Right now Name of Server as Shown on the Client Server List is offline, with its last appearance 3 hours ago. The seven-day average is 1 players, with a peak of 1. At 00:00 UTC in the last 48 hours, the average reached its highest: 1 players.

What's Name of Server as Shown on the Client Server List's rank among Rust servers?

For player hours in the last seven days, Name of Server as Shown on the Client Server List ranks #6,511, within the top 29% of ranked servers.

Join info

What's the process to join Name of Server as Shown on the Client Server List?

To join, open Rust, hit F1, and enter client.connect 198.2.88.165:28015. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp1,ptrak,$r?,v2635,gmrust,cs168330,ts8

Game

gmrust
Game mode This is the standard Rust survival experience.
mp1
Max players It holds 1 players.
ts8
Group limit The default team size of 8 applies here.
v2635
Protocol To join, your game has to be on protocol 2635.
cs168330
Build It's on build 168330.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code It has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.