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Dive report

Facepunch Release

Online 198.244.177.77:28017 checked 8m ago

Drop in
0/ 500 players now 0% full
07-day averagepeak 3
#8,853ranktop 40%
18d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

AveragePeak
00.250.50.75111:0020:0005:0015:0000:0009:00

Hourly average and peak, UTC.

Server performance

05010015020011:0020:0005:0015:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep1 Oct7 Oct12 Oct18 Oct

Top 40% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does Facepunch Release appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry Facepunch Release are: Official Rust servers, tracked live. Its entry appears under the filters Type: No plugins at all; Group limit: 5 or more; Boxes: Official only.

Who's in charge of Facepunch Release?

124 other servers we track share the playrust.com hostname that Facepunch Release publishes, so they are probably under the same operator.

How should you read the tags on Facepunch Release?

The server browser shows these tags for Facepunch Release: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): This is the standard Rust survival experience; mp500 (Max players): There are 500 slots on this server; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): The build number is 167781; ptrak (Networking): Standard RakNet networking; $r? (Region code): No region is set. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

Server details

Is Facepunch Release lag-free?

The last 48 hours saw an average of 101 server fps, never dropping below 82. The entity count reached a high of 115,193, covering buildings, deployables and everything else. Memory use peaked at 4,428 MB. Players experience lag when fps drops and entities climb.

What's the location of Facepunch Release?

Facepunch Release does not put out a region. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. The endpoint is 198.244.177.77:28017.

What's the uptime like for Facepunch Release?

Right now Facepunch Release is online. The uptime it gives puts the last restart at roughly 21 hours ago. In the last full 7 days, 168 of 168 hours were online, 100% uptime. The first sighting by Rust Going Deep was on 13 September 2026.

What Rust version is Facepunch Release on?

Rust network protocol 2634 and build 167781 is what Facepunch Release runs, on Windows. The protocol must match to join; Steam will update your game.

Wipe details

How often does Facepunch Release wipe?

Too few wipes are on record for Facepunch Release to show its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. This world has been running since 18 days 22 hours ago.

Settings and map

Which rules and settings is Facepunch Release running?

No gather rate appears in the name of Facepunch Release. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. You will find it in the Official tab in game. The server runs Valve's anti-cheat, VAC.

Which map is active on Facepunch Release?

Facepunch Release uses a procedural map of size 4,500 with seed 6974352, made by the game. You can see it on RustMaps from this page, since the same size and seed produce the same map.

Population

Is Facepunch Release busy?

Out of 500 slots, 0 are filled on Facepunch Release right now. For the past week, players averaged 0 with a high of 3. At 14:00 UTC in the last 48 hours, the average reached its highest: 0 players.

What position does Facepunch Release hold in the server rankings?

Over the last seven days, Facepunch Release is #8,853 by player hours, among the top 40% of all ranked servers.

How to join

How do you get into Facepunch Release?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 198.244.177.77:28017.

What each one means

Server tags

Published as mp500,ptrak,$r?,v2634,gmrust,cs167781,ts8

On Rust Going Deep

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode This is the standard Rust survival experience.
mp500
Max players There are 500 slots on this server.
ts8
Group limit The default team size of 8 applies here.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167781
Build The build number is 167781.
ptrak
Networking Standard RakNet networking.
$r?
Region code No region is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.