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Dive report

[UA] PVE Server

Online 198.244.225.27:25638 checked 11m ago

Drop in
0/ 5 players now 0% full
07-day averagepeak –
#15,797ranktop 72%
15d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players

AveragePeak
0123413:0022:0007:0016:0001:0010:00

Hourly average and peak, UTC.

Server performance

05010015020013:0022:0007:0016:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep1 Oct7 Oct12 Oct18 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 13:27 UTC15d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does [UA] PVE Server appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry [UA] PVE Server are: Rust community servers, going deep. You can find it on the server list by these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on [UA] PVE Server?

gmrust (Game mode): This is the standard Rust survival experience; mp5 (Max players): It holds 5 players; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167781 (Build): The build number is 167781; ptrak (Networking): Standard RakNet networking; $r? (Region code): The region field is empty — that is the tag list [UA] PVE Server puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

Server details

How well does [UA] PVE Server perform?

The last 48 hours saw an average of 108 server fps, never dropping below 29. At its peak it carried 119,096 entities, including buildings and deployables. Memory use peaked at 4,099 MB. Players experience lag when fps drops and entities climb.

What's the location of [UA] PVE Server?

There is no published region for [UA] PVE Server. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. You can reach it at 198.244.225.27:25638.

Is [UA] PVE Server up, and how often does it stay online?

[UA] PVE Server is up and reachable at the moment. Its reported uptime shows a restart about 5 hours ago. Over the past full 7 days it stayed up for 168 of 168 hours, or 100%. 13 September 2026 is when Rust Going Deep first saw it.

What Rust version is [UA] PVE Server on?

The version on [UA] PVE Server is Rust network protocol 2634 and build 167781, on Linux. The protocol must match to join; Steam will update your game.

Wipe schedule

When does [UA] PVE Server wipe?

[UA] PVE Server's rhythm is unclear because not enough wipes are on record yet. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. 15 days 22 hours is how long ago this world came into being.

What can you expect on wipe day at [UA] PVE Server?

Across its recent wipes, the average busiest point drew 0 players. The peak crowd on the latest wipe came 0 hours in.

Settings and map

Which rules and settings is [UA] PVE Server running?

No gather rate appears in the name of [UA] PVE Server. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. It sits under Community in the server browser: a community server. VAC, Valve's anti-cheat, is enabled.

What's the map on [UA] PVE Server?

[UA] PVE Server uses a procedural map of size 4,500 with seed 1353797498, made by the game. The map is reproducible from its size and seed, so RustMaps can show it from this page.

Population

What's the population like on [UA] PVE Server?

[UA] PVE Server is holding 0 players on its 5 slots at the moment. Across the last seven days, the typical count has been 0 players.

What position does [UA] PVE Server hold in the server rankings?

For player hours in the last seven days, [UA] PVE Server ranks #15,797, within the top 72% of ranked servers.

How to join

What's the way to join [UA] PVE Server?

To join, open Rust, hit F1, and enter client.connect 198.244.225.27:25638. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp5,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode This is the standard Rust survival experience.
mp5
Max players It holds 5 players.
ts8
Group limit The default team size of 8 applies here.
v2634
Protocol The protocol is 2634; a different version won't get you in.
cs167781
Build The build number is 167781.
ptrak
Networking Standard RakNet networking.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.