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Dive report

Rett's_Fent_Land-US

Online 198.73.57.131:28035 checked 8m ago

quad moddedcarbon
Drop in
0/ 30 players now 0% full
07-day averagepeak –
#15,826ranktop 72%
138d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

AveragePeak
0123411:0020:0005:0015:0000:0009:00

Hourly average and peak, UTC.

Server performance

05010015020011:0020:0005:0015:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep1 Oct7 Oct12 Oct18 Oct

Top 72% of all ranked servers, and #636 of the quad servers (top 78%). Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does Rett's_Fent_Land-US appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry Rett's_Fent_Land-US are: Modded Rust servers and North American Rust server list. Its entry appears under the filters Region: North America; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: Quad.

How should you read the tags on Rett's_Fent_Land-US?

gmrust (Game mode): Survival, as standard Rust does it; mp30 (Max players): The slot count is 30; ts4 (Group limit): The team limit is 4; v2625 (Protocol): The protocol is 2625; a different version won't get you in; cs152897 (Build): The build number is 152897; ptrak (Networking): The network layer is RakNet, Rust's default; $rus4 (Region code): Region: us4; ^z (Modded): Plugins or settings make changes, so it's listed as Modded; ^y (Carbon): This server relies on Carbon for plugins — that is the tag list Rett's_Fent_Land-US puts out for the game's server browser. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

About the server

How well does Rett's_Fent_Land-US perform?

Average server fps for the last 48 hours was 98, and the lowest was 78. Buildings, deployables and all other world objects added up to as many as 90,600 entities. 4,858 MB was the highest memory it used. What players notice as lag comes from low fps and a rising entity count.

Where can you find Rett's_Fent_Land-US?

No region tag is published for Rett's_Fent_Land-US, though the name points to North America and the region code reads us4. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. The endpoint is 198.73.57.131:28035.

How reliable is Rett's_Fent_Land-US?

Rett's_Fent_Land-US is up and reachable at the moment. Its reported uptime shows a restart about 10 days 2 hours ago. It was up 100% of the time over the last full 7 days, 168 of 168 hours. 13 September 2026 is when Rust Going Deep first saw it.

What is the Rust version for Rett's_Fent_Land-US?

Rust network protocol 2625 and build 152897 is what Rett's_Fent_Land-US runs, on Windows. The protocol must match to join; Steam will update your game.

Wipe schedule

How often does Rett's_Fent_Land-US wipe?

Too few wipes are on record for Rett's_Fent_Land-US to show its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. This world has been running since 138 days 13 hours ago.

Rules and settings

Which rules and settings is Rett's_Fent_Land-US running?

The name of Rett's_Fent_Land-US contains no gather rate. 4 players (quad) is the cap for a group. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, so the browser lists it as Modded. Plugins in use: Carbon. VAC is on: Valve's anti-cheat is active.

What's the map on Rett's_Fent_Land-US?

A game-generated procedural map of size 4,000 with seed 62901634 is in play on Rett's_Fent_Land-US. The map is reproducible from its size and seed, so RustMaps can show it from this page.

Population

How many players are on Rett's_Fent_Land-US?

Right now 0 players are on Rett's_Fent_Land-US, which has 30 slots. Over the past week it has drawn 0 players on average.

Where does Rett's_Fent_Land-US sit in the rankings?

For player hours in the last seven days, Rett's_Fent_Land-US ranks #15,826, within the top 72% of ranked servers. It ranks #636 among quad servers.

How to join

What's the process to join Rett's_Fent_Land-US?

To join, open Rust, hit F1, and enter client.connect 198.73.57.131:28035. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp30,ptrak,$rus4,v2625,gmrust,cs152897,ts4,^z,^y

Game

gmrust
Game mode Survival, as standard Rust does it.
mp30
Max players The slot count is 30.
ts4
Group limit The team limit is 4.
v2625
Protocol The protocol is 2625; a different version won't get you in.
cs152897
Build The build number is 152897.
ptrak
Networking The network layer is RakNet, Rust's default.
$rus4
Region code Region: us4.

Mods and access

^z
Modded Plugins or settings make changes, so it's listed as Modded.
^y
Carbon This server relies on Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.