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Dive report

Detroit: Irreparable Damage|NPCs|RaidableBases

Offline 198.73.57.77:28015 checked 5d ago

monthly wipes vanillamoddedoxide
Drop in
1/ 100 players now 1% full
07-day averagepeak 1
#11,850ranktop 54%
15d agolast wipemonthly schedule
18d 7hnext wipeThu 5 Nov, 19:00 UTC FW

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep1 Oct7 Oct12 Oct18 Oct

Top 54% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 18d 7h. The force wipe · high confidence

usual gap13 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 4

Coming wipes

  • 18d 7h
    Thu 5 Nov, 19:00 UTC
    FW

The first 48 hours of its last wipes

Fri 2 OctSat 19 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 18:16 UTC15d ago 1 – running 0
Sat 19 Sep, 19:25 UTC28d ago 1 halved by day 4 13 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does Detroit: Irreparable Damage|NPCs|RaidableBases appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry Detroit: Irreparable Damage|NPCs|RaidableBases are: Modded Rust servers. The server list shows it under Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

What's the meaning of the tags on Detroit: Irreparable Damage|NPCs|RaidableBases?

gmrust (Game mode): Survival, as standard Rust does it; mp100 (Max players): It holds 100 players; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167584 (Build): It's on build 167584; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): It has no region code; ^m (Monthly): Facepunch's force wipe is when this server wipes each month; ^v (Vanilla): No changed rates, no kits, no rule tweaks: this is the game Facepunch released; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The Modded category fits: plugins or settings are in play — that is the tag list Detroit: Irreparable Damage|NPCs|RaidableBases puts out for the game's server browser. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

About the server

Where can you find Detroit: Irreparable Damage|NPCs|RaidableBases?

There is no published region for Detroit: Irreparable Damage|NPCs|RaidableBases. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 198.73.57.77:28015.

What's the uptime like for Detroit: Irreparable Damage|NPCs|RaidableBases?

Detroit: Irreparable Damage|NPCs|RaidableBases is down at the moment; it was last up 5 days 13 hours ago. Over the past full 7 days it stayed up for 46 of 168 hours, or 27%. 13 September 2026 is when Rust Going Deep first saw it.

What is the Rust version for Detroit: Irreparable Damage|NPCs|RaidableBases?

Rust network protocol 2634 and build 167584 is what Detroit: Irreparable Damage|NPCs|RaidableBases runs, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe details

What schedule does Detroit: Irreparable Damage|NPCs|RaidableBases follow for wipes?

Detroit: Irreparable Damage|NPCs|RaidableBases limits itself to a single monthly wipe: the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives, wiping every Rust server, and that is its next wipe. The world you are on now was created 15 days 16 hours. The tags list wipes scheduled every month.

What happens on wipe day at Detroit: Irreparable Damage|NPCs|RaidableBases?

Across its recent wipes, the average busiest point drew 1 players. The peak crowd on the latest wipe came 2 hours in. Recent wipes kept the crowd above half that peak until the next wipe 0% of the time. Otherwise, the crowd sank below half by day 4.

Settings and map

What settings are in place on Detroit: Irreparable Damage|NPCs|RaidableBases?

Its name does not state a gather rate for Detroit: Irreparable Damage|NPCs|RaidableBases. 8 players is the group cap, the game's default. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. Plugins or settings change the game, so the browser lists it as Modded. You will find Oxide plugins installed. It describes itself as vanilla, meaning no changed rates, no kits, no rule tweaks: this is the game Facepunch released. VAC is on: Valve's anti-cheat is active.

Which map is active on Detroit: Irreparable Damage|NPCs|RaidableBases?

The map on Detroit: Irreparable Damage|NPCs|RaidableBases is procedural and size 4,000, generated by the game with seed 1337. RustMaps can display it from this page because the same size and seed yield the same map. It goes by the map name Custom Map.

Population

How many players are on Detroit: Irreparable Damage|NPCs|RaidableBases?

Detroit: Irreparable Damage|NPCs|RaidableBases was last seen 5 days 13 hours ago and is offline as you read this. For the past week, players averaged 0 with a high of 1.

Where does Detroit: Irreparable Damage|NPCs|RaidableBases sit in the rankings?

For player hours in the last seven days, Detroit: Irreparable Damage|NPCs|RaidableBases ranks #11,850, within the top 54% of ranked servers.

Getting in

What's the process to join Detroit: Irreparable Damage|NPCs|RaidableBases?

Open Rust and press F1, then type client.connect 198.73.57.77:28015. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp100,ptrak,$r?,v2634,^m,^v,gmrust,cs167584,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust does it.
mp100
Max players It holds 100 players.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol This server runs game protocol 2634, so your game must match that version to join.
cs167584
Build It's on build 167584.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code It has no region code.

Wipe schedule

^m
Monthly Facepunch's force wipe is when this server wipes each month.

Difficulty

^v
Vanilla No changed rates, no kits, no rule tweaks: this is the game Facepunch released.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded The Modded category fits: plugins or settings are in play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.