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Dive report

Detroit: Irreparable Damage|NPCs|RaidableBases

Online 198.73.57.77:28115 checked 6m ago

quad monthly wipes moddedoxide
Drop in
0/ 100 players now 0% full
07-day averagepeak 1
#11,780ranktop 53%
15d agolast wipemonthly schedule
18d 8hnext wipeThu 5 Nov, 19:00 UTC FW

Players

AveragePeak
0123411:0020:0005:0015:0000:0009:00

Hourly average and peak, UTC.

Server performance

05010015020011:0020:0005:0015:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct13 Oct14 Oct16 Oct17 Oct18 Oct

Top 53% of all ranked servers, and #547 of the quad servers (top 67%). Ranked on player hours over the last seven days.

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 18d 8h. The force wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does Detroit: Irreparable Damage|NPCs|RaidableBases appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include Detroit: Irreparable Damage|NPCs|RaidableBases: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly.

What's the meaning of the tags on Detroit: Irreparable Damage|NPCs|RaidableBases?

Detroit: Irreparable Damage|NPCs|RaidableBases's game browser tags read: gmrust (Game mode): This is the standard Rust survival experience; mp100 (Max players): There are 100 slots on this server; ts4 (Group limit): You can have up to 4 in a team; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167781 (Build): This server runs build 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The region field is empty; ^m (Monthly): Monthly wipes, timed with the Facepunch force wipe; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The Modded category fits: plugins or settings are in play. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

Server details

Is Detroit: Irreparable Damage|NPCs|RaidableBases lag-free?

It averaged 91 server fps over the last 48 hours, with a low of 60. At its peak it carried 103,115 entities, including buildings and deployables. The top memory figure was 2,946 MB. What players notice as lag comes from low fps and a rising entity count.

Where can you find Detroit: Irreparable Damage|NPCs|RaidableBases?

Detroit: Irreparable Damage|NPCs|RaidableBases does not put out a region. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. The endpoint is 198.73.57.77:28115.

What's the uptime like for Detroit: Irreparable Damage|NPCs|RaidableBases?

Detroit: Irreparable Damage|NPCs|RaidableBases is up and reachable at the moment. According to its reported uptime, the last restart was about 2 days 9 hours ago. It was up 100% of the time over the last full 5 days, 120 of 120 hours. The first sighting by Rust Going Deep was on 12 October 2026.

What Rust version is Detroit: Irreparable Damage|NPCs|RaidableBases on?

Rust network protocol 2634 and build 167781 is what Detroit: Irreparable Damage|NPCs|RaidableBases runs, on Windows. Steam handles the update; you just need your game on the matching protocol to join.

Wipe details

When does Detroit: Irreparable Damage|NPCs|RaidableBases wipe?

An estimate from the force wipe gives Detroit: Irreparable Damage|NPCs|RaidableBases's next wipe. All Rust servers wipe at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 15 days 16 hours is how long ago this world came into being. The tags list wipes scheduled every month.

Map and rules

What settings are in place on Detroit: Irreparable Damage|NPCs|RaidableBases?

No gather rate appears in the name of Detroit: Irreparable Damage|NPCs|RaidableBases. A group can have at most 4 players (quad). survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. Plugins or settings change the game, so the browser lists it as Modded. You will find Oxide plugins installed. VAC is on: Valve's anti-cheat is active.

What's the map on Detroit: Irreparable Damage|NPCs|RaidableBases?

A game-generated procedural map of size 4,000 with seed 1337 is in play on Detroit: Irreparable Damage|NPCs|RaidableBases. RustMaps can display it from this page because the same size and seed yield the same map. You will see the map named: Custom Map.

Player stats

Is Detroit: Irreparable Damage|NPCs|RaidableBases busy?

Out of 100 slots, 0 are filled on Detroit: Irreparable Damage|NPCs|RaidableBases right now. The seven-day average is 0 players, with a peak of 1.

Where does Detroit: Irreparable Damage|NPCs|RaidableBases sit in the rankings?

For player hours in the last seven days, Detroit: Irreparable Damage|NPCs|RaidableBases ranks #11,780, within the top 53% of ranked servers. It ranks #547 among quad servers.

Join info

How do you get into Detroit: Irreparable Damage|NPCs|RaidableBases?

To join, open Rust, hit F1, and enter client.connect 198.73.57.77:28115. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp100,ptrak,$r?,v2634,^m,gmrust,cs167781,ts4,^o^z

Game

gmrust
Game mode This is the standard Rust survival experience.
mp100
Max players There are 100 slots on this server.
ts4
Group limit You can have up to 4 in a team.
v2634
Protocol The protocol is 2634; a different version won't get you in.
cs167781
Build This server runs build 167781.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code The region field is empty.

Wipe schedule

^m
Monthly Monthly wipes, timed with the Facepunch force wipe.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded The Modded category fits: plugins or settings are in play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.