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Dive report

[US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |

Online NA 198.96.88.252:28080 checked 11m ago

monthly wipes moddedoxidepve
Drop in
0/ 50 players now 0% full
07-day averagepeak 2
#8,756ranktop 40% · #1225 in NA
15d agolast wipemonthly schedule
18d 9hnext wipeThu 5 Nov, 19:00 UTC FW

Players

AveragePeak
0123410:0019:0004:0014:0023:0008:00

Hourly average and peak, UTC.

Server performance

05010015020010:0019:0004:0014:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep1 Oct7 Oct12 Oct18 Oct

Top 40% of all ranked servers, top 66% in NA. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 18d 9h. The force wipe · high confidence

wipe-day peak2players, last three wipes

Coming wipes

  • 18d 9h
    Thu 5 Nov, 19:00 UTC
    FW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 13 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 20:06 UTC15d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | are: Modded Rust servers, Go deep on PvE servers, Rust roleplay servers, Best Rust zombie servers and North American Rust server list. The server list shows it under Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

What's the meaning of the tags on [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |?

The server browser shows these tags for [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |: gmrust (Game mode): This is the standard Rust survival experience; mp50 (Max players): There are 50 slots on this server; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs166586 (Build): This server runs build 166586; ptrak (Networking): Standard RakNet networking; $r? (Region code): No region is set; ^m (Monthly): Monthly wipes, timed with the Facepunch force wipe; ^p (PvE): No PvP here: the danger comes from the environment; ^r (Roleplay): It's a roleplay server; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The Modded category fits: plugins or settings are in play; NA (North America): The server browser lists it under North America. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

Server info

What's the performance like on [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |?

Average server fps for the last 48 hours was 73, and the lowest was 52. Buildings, deployables and all other world objects added up to as many as 97,513 entities. 5,129 MB was the highest memory it used. A climbing entity count together with low fps is what feels like lag to players.

What's the location of [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |?

[US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | lists North America as its location, with the NA tag. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. You can reach it at 198.96.88.252:28080.

How reliable is [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |?

[US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | is live as of this check. According to its reported uptime, the last restart was about 3 days 21 hours ago. In the last full 7 days, 168 of 168 hours were online, 100% uptime. Rust Going Deep has had it on record since 13 September 2026.

What is the Rust version for [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |?

On Windows, [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | runs Rust network protocol 2634 and build 166586. Steam handles the update; you just need your game on the matching protocol to join.

Wipe info

When does [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | wipe?

[US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | limits itself to a single monthly wipe: the force wipe. When every Rust server wipes on Thursday 5 November at 19:00 UTC, that force wipe is its next wipe. The world you are on now was created 15 days 13 hours. Its tags publish a wipe schedule that runs monthly.

What happens on wipe day at [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |?

The average peak across recent wipes is 2 players. 13 hours after the latest wipe started, the crowd hit its peak.

Rules and settings

What settings are in place on [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |?

No gather rate appears in the name of [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |. Up to 8 players per group, which is the default. It runs roleplay, roleplay rules, towns and jobs. Plugins or settings change the game, so the browser lists it as Modded. Oxide plugins are running here. The server runs Valve's anti-cheat, VAC.

Which map is active on [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |?

The map on [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | is procedural and size 4,096, generated by the game with seed 481981. The map is reproducible from its size and seed, so RustMaps can show it from this page. You will see the map named: Custom Map.

Player count

Is [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | busy?

Right now 0 players are on [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |, which has 50 slots. The seven-day average is 0 players, with a peak of 2.

Where does [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | sit in the rankings?

Over the last seven days [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | sits at #8,756 on player hours, which is #1,225 in North America and inside the top 40% of all ranked servers.

Join info

What's the way to join [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |?

Open Rust and press F1, then type client.connect 198.96.88.252:28080. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp50,ptrak,$r?,v2634,^p,^m,^r,NA,^p,gmrust,cs166586,ts8,^o^z

Game

gmrust
Game mode This is the standard Rust survival experience.
mp50
Max players There are 50 slots on this server.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol This server runs game protocol 2634, so your game must match that version to join.
cs166586
Build This server runs build 166586.
ptrak
Networking Standard RakNet networking.
$r?
Region code No region is set.

Wipe schedule

^m
Monthly Monthly wipes, timed with the Facepunch force wipe.

Gameplay

^p
PvE No PvP here: the danger comes from the environment.
^r
Roleplay It's a roleplay server.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded The Modded category fits: plugins or settings are in play.

Region

NA
North America The server browser lists it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.