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Dive report

Typical 1 grid

Offline 199.30.67.210:28033 checked 22d ago

Drop in
0/ 100 players now 0% full
07-day averagepeak –
#16,226ranktop 71%
27d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep25 Sep27 Sep30 Sep2 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does Typical 1 grid appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include Typical 1 grid: Rust community servers, going deep. The server list shows it under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on Typical 1 grid?

Typical 1 grid's game browser tags read: gmrust (Game mode): This is the standard Rust survival experience; mp100 (Max players): The slot count is 100; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): To join, your game has to be on protocol 2633; cs165217 (Build): It's on build 165217; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region is set. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

Server details

What's the location of Typical 1 grid?

There is no published region for Typical 1 grid. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. You can reach it at 199.30.67.210:28033.

Is Typical 1 grid up, and how often does it stay online?

Typical 1 grid is down at the moment; it was last up 22 days 19 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. Rust Going Deep has had it on record since 20 September 2026.

What Rust version is Typical 1 grid on?

Rust network protocol 2633 and build 165217 is what Typical 1 grid runs, on Linux. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe info

When does Typical 1 grid wipe?

Typical 1 grid's rhythm is unclear because not enough wipes are on record yet. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. 27 days 17 hours is how long ago this world came into being.

Map and rules

Which rules and settings is Typical 1 grid running?

Its name does not state a gather rate for Typical 1 grid. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. Community is where the server browser puts it, as a community server. VAC, Valve's anti-cheat, is enabled.

What's the map on Typical 1 grid?

Typical 1 grid uses a procedural map of size 1,000 with seed 6738, made by the game. You can see it on RustMaps from this page, since the same size and seed produce the same map.

Population

How many players are on Typical 1 grid?

The last sighting of Typical 1 grid was 22 days 19 hours ago; it is offline right now.

What's Typical 1 grid's rank among Rust servers?

For player hours in the last seven days, Typical 1 grid ranks #16,226, within the top 71% of ranked servers.

How to join

How do you get into Typical 1 grid?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 199.30.67.210:28033.

What each one means

Server tags

Published as mp100,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode This is the standard Rust survival experience.
mp100
Max players The slot count is 100.
ts8
Group limit The default team size of 8 applies here.
v2633
Protocol To join, your game has to be on protocol 2633.
cs165217
Build It's on build 165217.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code No region is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.