Rust Local Server
Offline 2.26.114.125:28015 checked 26d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 301/ 350
- 492/ 550
- 205/ 225
- 248/ 300
- 252/ 300
- 308/ 350
Quick answers
Tags and search
Where does Rust Local Server appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include Rust Local Server: Rust community servers, going deep. You can find it on the server list by these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on Rust Local Server?
The server browser shows these tags for Rust Local Server: gmrust (Game mode): This is the standard Rust survival experience; mp10 (Max players): The slot count is 10; ts8 (Group limit): The default team size of 8 applies here; v2627 (Protocol): To join, your game has to be on protocol 2627; cs154033 (Build): This server runs build 154033; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region is set. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
Server details
What's the location of Rust Local Server?
There is no published region for Rust Local Server. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. The endpoint is 2.26.114.125:28015.
What's the uptime like for Rust Local Server?
Right now Rust Local Server is offline, having last been seen 26 days 8 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. Rust Going Deep has had it on record since 15 September 2026.
What Rust version is Rust Local Server on?
The version on Rust Local Server is Rust network protocol 2627 and build 154033, on Windows. Steam handles the update; you just need your game on the matching protocol to join.
Wipe details
When does Rust Local Server wipe?
The wipes recorded for Rust Local Server are too few to reveal its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 126 days 22 hours is how long ago this world came into being.
Rules and settings
What settings and rules have been applied to Rust Local Server?
Its name does not state a gather rate for Rust Local Server. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. It sits under Community in the server browser: a community server. VAC, Valve's anti-cheat, is disabled.
What's the map on Rust Local Server?
Rust Local Server uses a game-generated procedural map.
Player count
How many players are on Rust Local Server?
The last sighting of Rust Local Server was 26 days 8 hours ago; it is offline right now.
What's Rust Local Server's rank among Rust servers?
Over the last seven days, Rust Local Server is #15,490 by player hours, among the top 67% of all ranked servers.
Join info
What's the process to join Rust Local Server?
Open Rust and press F1, then type client.connect 2.26.114.125:28015. Alternatively, click Launch Rust on this page to join via Steam.