Skip to the content
Dive report

nameserver

Offline 2.26.117.74:28015 checked 20d ago

Drop in
1/ 1 players now 100% full
07-day averagepeak –
#14,546ranktop 61%
32d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep26 Sep28 Sep1 Oct4 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does nameserver appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include nameserver: Rust community servers, going deep. You can find it on the server list by these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on nameserver?

gmrust (Game mode): Survival, as standard Rust does it; mp1 (Max players): It holds 1 players; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): To join, your game has to be on protocol 2633; cs163794 (Build): It's on build 163794; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): It has no region code — that is the tag list nameserver puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

Server info

Where can you find nameserver?

nameserver does not put out a region. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. You can reach it at 2.26.117.74:28015.

Is nameserver up, and how often does it stay online?

Right now nameserver is offline, having last been seen 20 days 3 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. 15 September 2026 is when Rust Going Deep first saw it.

What is the Rust version for nameserver?

On Windows, nameserver runs Rust network protocol 2633 and build 163794. The protocol must match to join; Steam will update your game.

Wipe info

When does nameserver wipe?

Too few wipes are on record for nameserver to show its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. The world you are on now was created 32 days 5 hours.

Settings and map

Which rules and settings is nameserver running?

Its name does not state a gather rate for nameserver. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. Community is where the server browser puts it, as a community server. VAC, Valve's anti-cheat, is enabled.

What's the map on nameserver?

nameserver uses a game-generated procedural map.

Population

Is nameserver busy?

Right now nameserver is offline, with its last appearance 20 days 3 hours ago.

What's nameserver's rank among Rust servers?

Over the last seven days, nameserver is #14,546 by player hours, among the top 61% of all ranked servers.

How to join

What's the way to join nameserver?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 2.26.117.74:28015.

What each one means

Server tags

Published as mp1,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Survival, as standard Rust does it.
mp1
Max players It holds 1 players.
ts8
Group limit Teams cap at 8, which is the game default.
v2633
Protocol To join, your game has to be on protocol 2633.
cs163794
Build It's on build 163794.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code It has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.