Staging Dev Server
Offline 2.31.13.204:28015 checked 10d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 38/ 200
- 318/ 450
- 620/ 675
- 206/ 225
- 25/ 200
- 88/ 275
Quick answers
Tags and filters
Where does Staging Dev Server appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include Staging Dev Server: Rust community servers, going deep. The server list shows it under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What's the meaning of the tags on Staging Dev Server?
gmrust (Game mode): Survival, as standard Rust does it; mp50 (Max players): It holds 50 players; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167067 (Build): It's on build 167067; ptrak (Networking): Standard RakNet networking; $r? (Region code): It has no region code — that is the tag list Staging Dev Server puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
About the server
Where can you find Staging Dev Server?
No region comes from Staging Dev Server. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 2.31.13.204:28015.
How reliable is Staging Dev Server?
The server Staging Dev Server is not reachable at the moment; the last sighting was 10 days 19 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. 7 October 2026 is when Rust Going Deep first saw it.
What is the Rust version for Staging Dev Server?
On Linux, Staging Dev Server runs Rust network protocol 2634 and build 167067. The protocol must match to join; Steam will update your game.
Wipe details
What schedule does Staging Dev Server follow for wipes?
Staging Dev Server's rhythm is unclear because not enough wipes are on record yet. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. The world you are on now was created 10 days 19 hours.
Map and rules
What settings are in place on Staging Dev Server?
Its name does not state a gather rate for Staging Dev Server. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. The server browser lists it under Community, making it a community server. VAC, Valve's anti-cheat, is enabled.
What's the map on Staging Dev Server?
Staging Dev Server uses a game-generated procedural map.
Player stats
Is Staging Dev Server busy?
Right now Staging Dev Server is offline, with its last appearance 10 days 19 hours ago.
What position does Staging Dev Server hold in the server rankings?
For player hours in the last seven days, Staging Dev Server ranks #15,948, within the top 72% of ranked servers.
Getting in
What's the way to join Staging Dev Server?
To join, open Rust, hit F1, and enter client.connect 2.31.13.204:28015. Or click Launch Rust on this page to open the game through Steam and connect.