LocalRustServer1337
Offline 2.63.106.143:28015 checked 8d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 181/ 225
- 346/ 425
- 242/ 250
- 135/ 200
- 141/ 200
- 183/ 250
Quick answers
Tags and filters
Where does LocalRustServer1337 appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry LocalRustServer1337 are: Rust community servers, going deep. The server list shows it under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What's the meaning of the tags on LocalRustServer1337?
gmrust (Game mode): This is the standard Rust survival experience; mp10 (Max players): It holds 10 players; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs166652 (Build): It's on build 166652; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): It has no region code — that is the tag list LocalRustServer1337 puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
About the server
What location is LocalRustServer1337 in?
No region comes from LocalRustServer1337. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. You can reach it at 2.63.106.143:28015.
What's the uptime like for LocalRustServer1337?
LocalRustServer1337 is down at the moment; it was last up 8 days 10 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. 8 October 2026 is when Rust Going Deep first saw it.
What Rust version is LocalRustServer1337 on?
On Windows, LocalRustServer1337 runs Rust network protocol 2634 and build 166652. The protocol must match to join; Steam will update your game.
Wipe info
When does LocalRustServer1337 wipe?
LocalRustServer1337's rhythm is unclear because not enough wipes are on record yet. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. 11 days 15 hours is how long ago this world came into being.
Map and rules
What settings and rules have been applied to LocalRustServer1337?
The name of LocalRustServer1337 contains no gather rate. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. Community is where the server browser puts it, as a community server. VAC, Valve's anti-cheat, is disabled.
What's the map on LocalRustServer1337?
The map on LocalRustServer1337 is procedural, made by the game.
Player stats
How many players are on LocalRustServer1337?
The last sighting of LocalRustServer1337 was 8 days 10 hours ago; it is offline right now.
What's LocalRustServer1337's rank among Rust servers?
Over the last seven days, LocalRustServer1337 is #14,280 by player hours, among the top 64% of all ranked servers.
Join info
What's the way to join LocalRustServer1337?
Open Rust and press F1, then type client.connect 2.63.106.143:28015. Alternatively, click Launch Rust on this page to join via Steam.