localtest
Offline 2.63.16.202:28015 checked 6d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 11 Oct, 06:12 UTC6d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 285/ 350
- 468/ 550
- 215/ 225
- 210/ 300
- 230/ 300
- 269/ 350
Quick answers
Tags and search
Where does localtest appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include localtest: Rust community servers, going deep. You can find it on the server list by these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
What's the meaning of the tags on localtest?
localtest's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp2 (Max players): It holds 2 players; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167398 (Build): The build number is 167398; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The region field is empty. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
Server details
Where can you find localtest?
No region comes from localtest. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. To connect, use 2.63.16.202:28015.
What's the uptime like for localtest?
Right now localtest is offline, having last been seen 6 days 16 hours ago. It was up 0% of the time over the last full 5 days, 0 of 120 hours. The first sighting by Rust Going Deep was on 11 October 2026.
What is the Rust version for localtest?
On Windows, localtest runs Rust network protocol 2634 and build 167398. The protocol must match to join; Steam will update your game.
Wipe details
When does localtest wipe?
Too few wipes are on record for localtest to show its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. The world you are on now was created 6 days 16 hours.
What happens on wipe day at localtest?
The average peak across recent wipes is 1 players. The peak crowd on the latest wipe came 0 hours in.
Settings and map
Which rules and settings is localtest running?
Its name does not state a gather rate for localtest. 8 players is the group cap, the game's default. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. It sits under Community in the server browser: a community server. VAC is off: Valve's anti-cheat is not active.
What's the map on localtest?
The map on localtest is procedural, made by the game.
Population
How many players are on localtest?
The last sighting of localtest was 6 days 16 hours ago; it is offline right now. For the past week, players averaged 0 with a high of 1.
Where does localtest sit in the rankings?
For player hours in the last seven days, localtest ranks #14,805, within the top 67% of ranked servers.
Getting in
What's the way to join localtest?
Open Rust and press F1, then type client.connect 2.63.16.202:28015. Alternatively, click Launch Rust on this page to join via Steam.