TEST SERVER
Offline 2.63.180.36:28015 checked 11d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 284/ 350
- 472/ 550
- 211/ 225
- 217/ 300
- 243/ 300
- 270/ 350
Quick answers
Tags and listings
Where does TEST SERVER appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry TEST SERVER are: Rust community servers, going deep. The server list shows it under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What's the meaning of the tags on TEST SERVER?
gmrust (Game mode): Survival, as standard Rust does it; mp100 (Max players): The slot count is 100; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs166652 (Build): It's on build 166652; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): The region field is empty — that is the tag list TEST SERVER puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server info
What location is TEST SERVER in?
TEST SERVER does not put out a region. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. The endpoint is 2.63.180.36:28015.
Is TEST SERVER up, and how often does it stay online?
TEST SERVER is down at the moment; it was last up 11 days ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. Rust Going Deep has had it on record since 3 October 2026.
What is the Rust version for TEST SERVER?
On Windows, TEST SERVER runs Rust network protocol 2634 and build 166652. The protocol must match to join; Steam will update your game.
Wipe details
What schedule does TEST SERVER follow for wipes?
TEST SERVER's rhythm is unclear because not enough wipes are on record yet. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. This world has been running since 14 days 11 hours ago.
Settings and map
What settings and rules have been applied to TEST SERVER?
Its name does not state a gather rate for TEST SERVER. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community, making it a community server. VAC, Valve's anti-cheat, is enabled.
What's the map on TEST SERVER?
TEST SERVER uses a game-generated procedural map.
Player count
Is TEST SERVER busy?
Right now TEST SERVER is offline, with its last appearance 11 days ago.
What's TEST SERVER's rank among Rust servers?
Over the last seven days, TEST SERVER is #15,967 by player hours, among the top 71% of all ranked servers.
Join info
What's the way to join TEST SERVER?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 2.63.180.36:28015.