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Dive report

Tin & Blood

Offline 2.84.244.104:35005 checked 26d ago

Drop in
0/ 100 players now 0% full
07-day averagepeak –
#15,487ranktop 68%
36d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep23 Sep25 Sep26 Sep28 Sep

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does Tin & Blood appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry Tin & Blood are: Rust community servers, going deep. You can find it on the server list by these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What's the meaning of the tags on Tin & Blood?

gmrust (Game mode): This is the standard Rust survival experience; mp100 (Max players): The slot count is 100; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): The protocol is 2633; a different version won't get you in; cs164530 (Build): This server runs build 164530; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): The region field is empty — that is the tag list Tin & Blood puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

Server details

What's the location of Tin & Blood?

Tin & Blood does not put out a region. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. You can reach it at 2.84.244.104:35005.

Is Tin & Blood up, and how often does it stay online?

Tin & Blood is down at the moment; it was last up 26 days 11 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. Rust Going Deep has had it on record since 20 September 2026.

What is the Rust version for Tin & Blood?

On Linux, Tin & Blood runs Rust network protocol 2633 and build 164530. The protocol must match to join; Steam will update your game.

Wipe details

What schedule does Tin & Blood follow for wipes?

Too few wipes are on record for Tin & Blood to show its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 36 days 2 hours is how long ago this world came into being.

Rules and settings

Which rules and settings is Tin & Blood running?

The name of Tin & Blood contains no gather rate. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. The server browser lists it under Community, making it a community server. The server runs Valve's anti-cheat, VAC.

What's the map on Tin & Blood?

The map on Tin & Blood is procedural and size 6,000, generated by the game with seed 1789661113. The map is reproducible from its size and seed, so RustMaps can show it from this page.

Player count

What's the population like on Tin & Blood?

The last sighting of Tin & Blood was 26 days 11 hours ago; it is offline right now.

Where does Tin & Blood sit in the rankings?

For player hours in the last seven days, Tin & Blood ranks #15,487, within the top 68% of ranked servers.

Join info

What's the way to join Tin & Blood?

To join, open Rust, hit F1, and enter client.connect 2.84.244.104:35005. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp100,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode This is the standard Rust survival experience.
mp100
Max players The slot count is 100.
ts8
Group limit Teams cap at 8, which is the game default.
v2633
Protocol The protocol is 2633; a different version won't get you in.
cs164530
Build This server runs build 164530.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.