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Dive report

ride test

Offline 2.9.230.235:28015 checked 14d ago

monthly wipes moddedoxide
Drop in
1/ 100 players now 1% full
07-day averagepeak –
#13,904ranktop 61%
14d agolast wipemonthly schedule
18d 12hnext wipeThu 5 Nov, 19:00 UTC FW

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct4 Oct6 Oct7 Oct9 Oct10 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 18d 12h. The force wipe · high confidence

wipe-day peak1players, last three wipes

Coming wipes

  • 18d 12h
    Thu 5 Nov, 19:00 UTC
    FW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 10:28 UTC14d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does ride test appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry ride test are: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

How should you read the tags on ride test?

The server browser shows these tags for ride test: gmvanilla (Game mode): It's vanilla survival; mp100 (Max players): It holds 100 players; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs166652 (Build): This server runs build 166652; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): No region is set; ^m (Monthly): A wipe comes once a month, alongside the force wipe; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): You'll see it in Modded, since plugins or settings modify the game. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

About the server

What location is ride test in?

There is no published region for ride test. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. The endpoint is 2.9.230.235:28015.

What's the uptime like for ride test?

Right now ride test is offline, having last been seen 14 days 17 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. 3 October 2026 is when Rust Going Deep first saw it.

What Rust version is ride test on?

On Windows, ride test runs Rust network protocol 2634 and build 166652. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe schedule

How often does ride test wipe?

The only wipe ride test takes is the monthly force wipe. When every Rust server wipes on Thursday 5 November at 19:00 UTC, that force wipe is its next wipe. This world has been running since 14 days 19 hours ago. Wipes are scheduled monthly, as shown in its tags.

What can you expect on wipe day at ride test?

The average peak across recent wipes is 1 players. 0 hours after the latest wipe started, the crowd hit its peak.

Rules and settings

Which rules and settings is ride test running?

No gather rate appears in the name of ride test. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. In the server browser it sits under Modded, where plugins or settings change the game. You will find Oxide plugins installed. The server runs Valve's anti-cheat, VAC.

Player stats

What's the population like on ride test?

The last sighting of ride test was 14 days 17 hours ago; it is offline right now.

Where does ride test sit in the rankings?

For player hours in the last seven days, ride test ranks #13,904, within the top 61% of ranked servers.

How to join

What's the process to join ride test?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 2.9.230.235:28015.

What each one means

Server tags

Published as mp100,ptrak,$r?,v2634,^m,gmvanilla,cs166652,ts8,^o^z

Game

gmvanilla
Game mode It's vanilla survival.
mp100
Max players It holds 100 players.
ts8
Group limit The default team size of 8 applies here.
v2634
Protocol This server runs game protocol 2634, so your game must match that version to join.
cs166652
Build This server runs build 166652.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code No region is set.

Wipe schedule

^m
Monthly A wipe comes once a month, alongside the force wipe.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded You'll see it in Modded, since plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.