AlphaGSM itrust
Offline 20.168.95.26:24955 checked 19d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 364/ 375
- 586/ 600
- 395/ 475
- 123/ 200
- 631/ 625
- 248/ 250
Quick answers
Tags and listings
Where does AlphaGSM itrust appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include AlphaGSM itrust: Rust community servers, going deep. Its entry appears under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on AlphaGSM itrust?
AlphaGSM itrust's game browser tags read: gmrust (Game mode): This is the standard Rust survival experience; mp50 (Max players): There are 50 slots on this server; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): To join, your game has to be on protocol 2633; cs165217 (Build): It's on build 165217; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region is set. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
About the server
What's the location of AlphaGSM itrust?
No region comes from AlphaGSM itrust. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. To connect, use 20.168.95.26:24955.
What's the uptime like for AlphaGSM itrust?
The server AlphaGSM itrust is not reachable at the moment; the last sighting was 19 days 23 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. Rust Going Deep has had it on record since 28 September 2026.
What Rust version is AlphaGSM itrust on?
On Linux, AlphaGSM itrust runs Rust network protocol 2633 and build 165217. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe info
What schedule does AlphaGSM itrust follow for wipes?
Too few wipes are on record for AlphaGSM itrust to show its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 19 days 23 hours is how long ago this world came into being.
Settings and map
What settings are in place on AlphaGSM itrust?
The name of AlphaGSM itrust contains no gather rate. 8 players is the group cap, the game's default. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. It sits under Community in the server browser: a community server. VAC, Valve's anti-cheat, is enabled.
What's the map on AlphaGSM itrust?
AlphaGSM itrust uses a game-generated procedural map.
Player count
What's the population like on AlphaGSM itrust?
The last sighting of AlphaGSM itrust was 19 days 23 hours ago; it is offline right now.
Where does AlphaGSM itrust sit in the rankings?
Over the last seven days, AlphaGSM itrust is #16,947 by player hours, among the top 71% of all ranked servers.
Getting in
How do you get into AlphaGSM itrust?
Open Rust and press F1, then type client.connect 20.168.95.26:24955. Alternatively, click Launch Rust on this page to join via Steam.