AlphaGSM itrust
Offline 20.98.142.201:22339 checked 5h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 446/ 425
- 590/ 600
- 342/ 425
- 707/ 750
- 108/ 200
- 323/ 325
Quick answers
Tags and filters
Where does AlphaGSM itrust appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include AlphaGSM itrust: Rust community servers, going deep. The server list shows it under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.
What's the meaning of the tags on AlphaGSM itrust?
AlphaGSM itrust's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp50 (Max players): The slot count is 50; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167781 (Build): The build number is 167781; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): It has no region code. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
About the server
Where can you find AlphaGSM itrust?
No region comes from AlphaGSM itrust. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 20.98.142.201:22339.
What's the uptime like for AlphaGSM itrust?
The server AlphaGSM itrust is not reachable at the moment; the last sighting was 5 hours ago. The first sighting by Rust Going Deep was on 18 October 2026.
What is the Rust version for AlphaGSM itrust?
The version on AlphaGSM itrust is Rust network protocol 2634 and build 167781, on Linux. Steam handles the update; you just need your game on the matching protocol to join.
Wipe schedule
When does AlphaGSM itrust wipe?
AlphaGSM itrust's rhythm is unclear because not enough wipes are on record yet. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. 5 hours is how long ago this world came into being.
Rules and settings
What settings are in place on AlphaGSM itrust?
The name of AlphaGSM itrust contains no gather rate. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community, making it a community server. The server runs Valve's anti-cheat, VAC.
Which map is active on AlphaGSM itrust?
AlphaGSM itrust uses a game-generated procedural map.
Player stats
Is AlphaGSM itrust busy?
Right now AlphaGSM itrust is offline, with its last appearance 5 hours ago. The seven-day average for players here is 0.
What's AlphaGSM itrust's rank among Rust servers?
For player hours in the last seven days, AlphaGSM itrust ranks #15,807, within the top 72% of ranked servers.
How to join
What's the way to join AlphaGSM itrust?
To join, open Rust, hit F1, and enter client.connect 20.98.142.201:22339. Or click Launch Rust on this page to open the game through Steam and connect.