Dark Night Club X5 PvE Zombie
Offline 201.187.211.206:28015 checked 19d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 49% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 18d 21h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 3/ 100
- 2/ 100
- 9/ 100
- 5/ 50
- 7/ 100
- 2/ 50
Quick answers
Tags and search
Where does Dark Night Club X5 PvE Zombie appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include Dark Night Club X5 PvE Zombie: 5x Rust servers, Modded Rust servers, Go deep on PvE servers and Best Rust zombie servers. Its entry appears under the filters Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 5x.
What's the meaning of the tags on Dark Night Club X5 PvE Zombie?
gmvanilla (Game mode): The mode is vanilla survival; mp30 (Max players): There are 30 slots on this server; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): This server runs game protocol 2633, so your game must match that version to join; cs165217 (Build): It's on build 165217; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The region field is empty; ^m (Monthly): Monthly wipes, timed with the Facepunch force wipe; ^v (Vanilla): No changed rates, no kits, no rule tweaks: this is the game Facepunch released; ^p (PvE): It's player versus environment, so the world poses the risk, not other players; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The Modded category fits: plugins or settings are in play; modded (Modded): The Modded category fits: plugins or settings are in play — that is the tag list Dark Night Club X5 PvE Zombie puts out for the game's server browser. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
Server info
Where can you find Dark Night Club X5 PvE Zombie?
Dark Night Club X5 PvE Zombie does not put out a region. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. The endpoint is 201.187.211.206:28015.
How reliable is Dark Night Club X5 PvE Zombie?
Right now Dark Night Club X5 PvE Zombie is offline, having last been seen 19 days 1 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. Rust Going Deep has had it on record since 27 September 2026.
What is the Rust version for Dark Night Club X5 PvE Zombie?
On Windows, Dark Night Club X5 PvE Zombie runs Rust network protocol 2633 and build 165217. Steam handles the update; you just need your game on the matching protocol to join.
Wipe info
When does Dark Night Club X5 PvE Zombie wipe?
The next wipe for Dark Night Club X5 PvE Zombie is an estimate based on the force wipe. All Rust servers wipe at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 30 days is how long ago this world came into being. Wipes are scheduled monthly, as shown in its tags.
Rules and settings
Which rules and settings is Dark Night Club X5 PvE Zombie running?
The name says it: Dark Night Club X5 PvE Zombie is a 5x gather server. 8 players is the group cap, the game's default. It runs pve, no fighting other players. In the server browser it sits under Modded, where plugins or settings change the game. Plugins in use: Oxide. Its own word for it is vanilla: no changed rates, no kits, no rule tweaks: this is the game Facepunch released. VAC is on: Valve's anti-cheat is active.
Which map is active on Dark Night Club X5 PvE Zombie?
Dark Night Club X5 PvE Zombie uses a procedural map of size 3,500 with seed 674960, made by the game. The map is reproducible from its size and seed, so RustMaps can show it from this page.
Player count
Is Dark Night Club X5 PvE Zombie busy?
The last sighting of Dark Night Club X5 PvE Zombie was 19 days 1 hours ago; it is offline right now.
What position does Dark Night Club X5 PvE Zombie hold in the server rankings?
For player hours in the last seven days, Dark Night Club X5 PvE Zombie ranks #11,716, within the top 49% of ranked servers.
Join info
What's the process to join Dark Night Club X5 PvE Zombie?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 201.187.211.206:28015. You can find its website at https://www.facebook.com/login/?next=https%3A%2F%2Fwww.facebook.com%2Fgroups%2Frustgamedarcknightclubargchl.
