Rust local de Santiago
Offline 201.213.11.20:28015 checked 23d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 265/ 300
- 439/ 475
- 237/ 250
- 189/ 225
- 211/ 250
- 230/ 275
Quick answers
Tags and filters
Where does Rust local de Santiago appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry Rust local de Santiago are: Rust community servers, going deep. Its entry appears under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What's the meaning of the tags on Rust local de Santiago?
The server browser shows these tags for Rust local de Santiago: gmrust (Game mode): Survival, as standard Rust does it; mp1 (Max players): The slot count is 1; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): This server runs game protocol 2633, so your game must match that version to join; cs165217 (Build): This server runs build 165217; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): The region field is empty. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
Server info
Where can you find Rust local de Santiago?
There is no published region for Rust local de Santiago. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 201.213.11.20:28015.
How reliable is Rust local de Santiago?
Rust local de Santiago is down at the moment; it was last up 23 days 8 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. Rust Going Deep has had it on record since 24 September 2026.
What is the Rust version for Rust local de Santiago?
The version on Rust local de Santiago is Rust network protocol 2633 and build 165217, on Windows. The protocol must match to join; Steam will update your game.
Wipe info
What schedule does Rust local de Santiago follow for wipes?
The wipes recorded for Rust local de Santiago are too few to reveal its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. 23 days 9 hours is how long ago this world came into being.
Map and rules
Which rules and settings is Rust local de Santiago running?
No gather rate appears in the name of Rust local de Santiago. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. Community is where the server browser puts it, as a community server. VAC is on: Valve's anti-cheat is active.
Which map is active on Rust local de Santiago?
The map on Rust local de Santiago is procedural, made by the game.
Player count
Is Rust local de Santiago busy?
Right now Rust local de Santiago is offline, with its last appearance 23 days 8 hours ago.
Where does Rust local de Santiago sit in the rankings?
Over the last seven days, Rust local de Santiago is #15,749 by player hours, among the top 71% of all ranked servers.
Getting in
What's the process to join Rust local de Santiago?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 201.213.11.20:28015.