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Dive report

Test Server - Dont enter

Offline 201.254.80.18:28015 checked 13d ago

monthly wipes moddedcarbon
Drop in
0/ 3 players now 0% full
07-day averagepeak –
#15,961ranktop 71%
15d agolast wipemonthly schedule
18d 14hnext wipeThu 5 Nov, 19:00 UTC FW

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct5 Oct7 Oct8 Oct10 Oct11 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 18d 14h. The force wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does Test Server - Dont enter appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include Test Server - Dont enter: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

How should you read the tags on Test Server - Dont enter?

gmvanilla (Game mode): It's vanilla survival; mp3 (Max players): The slot count is 3; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs166652 (Build): It's on build 166652; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The region field is empty; ^m (Monthly): Facepunch's force wipe is when this server wipes each month; ^z (Modded): The Modded category fits: plugins or settings are in play; ^y (Carbon): Carbon is the plugin framework it uses — that is the tag list Test Server - Dont enter puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

Server details

What location is Test Server - Dont enter in?

No region comes from Test Server - Dont enter. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. You can reach it at 201.254.80.18:28015.

How reliable is Test Server - Dont enter?

The server Test Server - Dont enter is not reachable at the moment; the last sighting was 13 days 5 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. Rust Going Deep has had it on record since 4 October 2026.

What Rust version is Test Server - Dont enter on?

The version on Test Server - Dont enter is Rust network protocol 2634 and build 166652, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe details

What schedule does Test Server - Dont enter follow for wipes?

An estimate from the force wipe gives Test Server - Dont enter's next wipe. When every Rust server wipes on Thursday 5 November at 19:00 UTC, that force wipe is its next wipe. The world you are on now was created 15 days 6 hours. The tags list wipes scheduled every month.

Rules and settings

What settings and rules have been applied to Test Server - Dont enter?

The name of Test Server - Dont enter contains no gather rate. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. Plugins or settings change the game, so the browser lists it as Modded. Carbon plugins are running here. VAC, Valve's anti-cheat, is enabled.

What's the map on Test Server - Dont enter?

The map on Test Server - Dont enter is procedural, made by the game.

Player count

Is Test Server - Dont enter busy?

Test Server - Dont enter was last seen 13 days 5 hours ago and is offline as you read this.

What's Test Server - Dont enter's rank among Rust servers?

Over the last seven days, Test Server - Dont enter is #15,961 by player hours, among the top 71% of all ranked servers.

How to join

What's the process to join Test Server - Dont enter?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 201.254.80.18:28015.

What each one means

Server tags

Published as mp3,ptrak,$r?,v2634,^z,^y,^m,gmvanilla,cs166652,ts8

Game

gmvanilla
Game mode It's vanilla survival.
mp3
Max players The slot count is 3.
ts8
Group limit The default team size of 8 applies here.
v2634
Protocol The protocol is 2634; a different version won't get you in.
cs166652
Build It's on build 166652.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code The region field is empty.

Wipe schedule

^m
Monthly Facepunch's force wipe is when this server wipes each month.

Mods and access

^z
Modded The Modded category fits: plugins or settings are in play.
^y
Carbon Carbon is the plugin framework it uses.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.