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Dive report

Test Server - Dont enter

Offline 201.254.80.61:28015 checked 13d ago

monthly wipes moddedcarbon
Drop in
1/ 3 players now 33% full
07-day averagepeak –
#13,843ranktop 61%
15d agolast wipemonthly schedule
18d 18hnext wipeThu 5 Nov, 19:00 UTC FW

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct4 Oct6 Oct7 Oct9 Oct11 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 18d 18h. The force wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does Test Server - Dont enter appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include Test Server - Dont enter: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

How should you read the tags on Test Server - Dont enter?

The server browser shows these tags for Test Server - Dont enter: gmvanilla (Game mode): Vanilla survival gameplay; mp3 (Max players): There are 3 slots on this server; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs166652 (Build): This server runs build 166652; ptrak (Networking): Standard RakNet networking; $r? (Region code): It has no region code; ^m (Monthly): Facepunch's force wipe is when this server wipes each month; ^z (Modded): The Modded category fits: plugins or settings are in play; ^y (Carbon): This server relies on Carbon for plugins. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

Server details

What location is Test Server - Dont enter in?

Test Server - Dont enter does not put out a region. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. To connect, use 201.254.80.61:28015.

What's the uptime like for Test Server - Dont enter?

The server Test Server - Dont enter is not reachable at the moment; the last sighting was 13 days 9 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. The first sighting by Rust Going Deep was on 2 October 2026.

What Rust version is Test Server - Dont enter on?

The version on Test Server - Dont enter is Rust network protocol 2634 and build 166652, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe schedule

How often does Test Server - Dont enter wipe?

The next wipe for Test Server - Dont enter is an estimate based on the force wipe. All Rust servers wipe at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. This world has been running since 15 days 2 hours ago. Wipes are scheduled monthly, as shown in its tags.

Map and rules

Which rules and settings is Test Server - Dont enter running?

No gather rate appears in the name of Test Server - Dont enter. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, so the browser lists it as Modded. Carbon plugins are running here. The server runs Valve's anti-cheat, VAC.

What's the map on Test Server - Dont enter?

Test Server - Dont enter uses a game-generated procedural map.

Player stats

Is Test Server - Dont enter busy?

Right now Test Server - Dont enter is offline, with its last appearance 13 days 9 hours ago.

What's Test Server - Dont enter's rank among Rust servers?

For player hours in the last seven days, Test Server - Dont enter ranks #13,843, within the top 61% of ranked servers.

Getting in

What's the way to join Test Server - Dont enter?

To join, open Rust, hit F1, and enter client.connect 201.254.80.61:28015. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp3,ptrak,$r?,v2634,^z,^y,^m,gmvanilla,cs166652,ts8

Game

gmvanilla
Game mode Vanilla survival gameplay.
mp3
Max players There are 3 slots on this server.
ts8
Group limit The default team size of 8 applies here.
v2634
Protocol This server runs game protocol 2634, so your game must match that version to join.
cs166652
Build This server runs build 166652.
ptrak
Networking Standard RakNet networking.
$r?
Region code It has no region code.

Wipe schedule

^m
Monthly Facepunch's force wipe is when this server wipes each month.

Mods and access

^z
Modded The Modded category fits: plugins or settings are in play.
^y
Carbon This server relies on Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.