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Dive report

Test Server - Dont enter

Offline 201.254.90.228:28015 checked 34d ago

monthly wipes moddedcarbon
Drop in
0/ 3 players now 0% full
07-day averagepeak –
#13,538rankno region published
43d agolast wipemonthly schedule
18d 10hnext wipeThu 5 Nov, 19:00 UTC FW

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 18d 10h. The force wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does Test Server - Dont enter appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry Test Server - Dont enter are: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

How should you read the tags on Test Server - Dont enter?

gmvanilla (Game mode): Vanilla survival gameplay; mp3 (Max players): It holds 3 players; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): The protocol is 2633; a different version won't get you in; cs163794 (Build): The build number is 163794; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The region field is empty; ^m (Monthly): Monthly wipes, timed with the Facepunch force wipe; ^z (Modded): Plugins or settings make changes, so it's listed as Modded; ^y (Carbon): Plugins are handled by Carbon — that is the tag list Test Server - Dont enter puts out for the game's server browser. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

Server info

Where can you find Test Server - Dont enter?

Test Server - Dont enter does not put out a region. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. You can reach it at 201.254.90.228:28015.

Is Test Server - Dont enter up, and how often does it stay online?

The server Test Server - Dont enter is not reachable at the moment; the last sighting was 34 days 5 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. The first sighting by Rust Going Deep was on 13 September 2026.

What Rust version is Test Server - Dont enter on?

On Windows, Test Server - Dont enter runs Rust network protocol 2633 and build 163794. The protocol must match to join; Steam will update your game.

Wipe details

What schedule does Test Server - Dont enter follow for wipes?

The next wipe on Test Server - Dont enter is calculated from the force wipe. When every Rust server wipes on Thursday 5 November at 19:00 UTC, that force wipe is its next wipe. This world has been running since 43 days 11 hours ago. Wipes are scheduled monthly, as shown in its tags.

Rules and settings

What settings and rules have been applied to Test Server - Dont enter?

The name of Test Server - Dont enter contains no gather rate. 8 players is the group cap, the game's default. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. Plugins or settings change the game, so the browser lists it as Modded. Carbon plugins are running here. VAC is on: Valve's anti-cheat is active.

What's the map on Test Server - Dont enter?

A procedural map, generated by the game, is in play on Test Server - Dont enter.

Population

What's the population like on Test Server - Dont enter?

Right now Test Server - Dont enter is offline, with its last appearance 34 days 5 hours ago.

Where does Test Server - Dont enter sit in the rankings?

For player hours in the last seven days, Test Server - Dont enter ranks #13,538, within the top – of ranked servers.

Join info

What's the process to join Test Server - Dont enter?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 201.254.90.228:28015.

What each one means

Server tags

Published as mp3,ptrak,$r?,v2633,^z,^y,^m,gmvanilla,cs163794,ts8

Game

gmvanilla
Game mode Vanilla survival gameplay.
mp3
Max players It holds 3 players.
ts8
Group limit The default team size of 8 applies here.
v2633
Protocol The protocol is 2633; a different version won't get you in.
cs163794
Build The build number is 163794.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code The region field is empty.

Wipe schedule

^m
Monthly Monthly wipes, timed with the Facepunch force wipe.

Mods and access

^z
Modded Plugins or settings make changes, so it's listed as Modded.
^y
Carbon Plugins are handled by Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.