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Dive report

(DEV) Rustron map PVE (testing)

Offline 202.137.160.179:11200 checked 18d ago

Drop in
0/ 100 players now 0% full
07-day averagepeak –
#16,882ranktop 71%
19d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep30 Sep2 Oct3 Oct5 Oct6 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 29 Sep, 02:12 UTC19d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does (DEV) Rustron map PVE (testing) appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry (DEV) Rustron map PVE (testing) are: Rust community servers, going deep. You can find it on the server list by these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What's the meaning of the tags on (DEV) Rustron map PVE (testing)?

The server browser shows these tags for (DEV) Rustron map PVE (testing): gmrust (Game mode): Survival, as standard Rust does it; mp100 (Max players): It holds 100 players; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs166132 (Build): It's on build 166132; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): It has no region code. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

Server details

What's the location of (DEV) Rustron map PVE (testing)?

No region comes from (DEV) Rustron map PVE (testing). Rust Going Deep reports the location a server claims; it does not check where the machine actually is. You can reach it at 202.137.160.179:11200.

How reliable is (DEV) Rustron map PVE (testing)?

(DEV) Rustron map PVE (testing) is down at the moment; it was last up 18 days 23 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. The first sighting by Rust Going Deep was on 28 September 2026.

What is the Rust version for (DEV) Rustron map PVE (testing)?

The version on (DEV) Rustron map PVE (testing) is Rust network protocol 2634 and build 166132, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe details

When does (DEV) Rustron map PVE (testing) wipe?

The wipes recorded for (DEV) Rustron map PVE (testing) are too few to reveal its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. This world has been running since 19 days 9 hours ago.

What happens on wipe day at (DEV) Rustron map PVE (testing)?

The average peak across recent wipes is 0 players. The peak crowd on the latest wipe came 0 hours in.

Map and rules

Which rules and settings is (DEV) Rustron map PVE (testing) running?

No gather rate appears in the name of (DEV) Rustron map PVE (testing). Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. Community is where the server browser puts it, as a community server. VAC, Valve's anti-cheat, is enabled.

Which map is active on (DEV) Rustron map PVE (testing)?

(DEV) Rustron map PVE (testing) uses a procedural map of size 3,500 with seed 173313749, made by the game. You can see it on RustMaps from this page, since the same size and seed produce the same map.

Population

Is (DEV) Rustron map PVE (testing) busy?

The last sighting of (DEV) Rustron map PVE (testing) was 18 days 23 hours ago; it is offline right now.

Where does (DEV) Rustron map PVE (testing) sit in the rankings?

For player hours in the last seven days, (DEV) Rustron map PVE (testing) ranks #16,882, within the top 71% of ranked servers.

Getting in

What's the process to join (DEV) Rustron map PVE (testing)?

To join, open Rust, hit F1, and enter client.connect 202.137.160.179:11200. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp100,ptrak,$r?,v2634,gmrust,cs166132,ts8

Game

gmrust
Game mode Survival, as standard Rust does it.
mp100
Max players It holds 100 players.
ts8
Group limit It uses the default team limit: 8.
v2634
Protocol The protocol is 2634; a different version won't get you in.
cs166132
Build It's on build 166132.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code It has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.