(DEV) Rustron map PVE (testing)
Offline 202.137.160.179:11200 checked 18d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 29 Sep, 02:12 UTC19d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 446/ 425
- 590/ 600
- 342/ 425
- 707/ 750
- 108/ 200
- 323/ 325
Quick answers
Tags and filters
Where does (DEV) Rustron map PVE (testing) appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry (DEV) Rustron map PVE (testing) are: Rust community servers, going deep. You can find it on the server list by these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What's the meaning of the tags on (DEV) Rustron map PVE (testing)?
The server browser shows these tags for (DEV) Rustron map PVE (testing): gmrust (Game mode): Survival, as standard Rust does it; mp100 (Max players): It holds 100 players; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs166132 (Build): It's on build 166132; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): It has no region code. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server details
What's the location of (DEV) Rustron map PVE (testing)?
No region comes from (DEV) Rustron map PVE (testing). Rust Going Deep reports the location a server claims; it does not check where the machine actually is. You can reach it at 202.137.160.179:11200.
How reliable is (DEV) Rustron map PVE (testing)?
(DEV) Rustron map PVE (testing) is down at the moment; it was last up 18 days 23 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. The first sighting by Rust Going Deep was on 28 September 2026.
What is the Rust version for (DEV) Rustron map PVE (testing)?
The version on (DEV) Rustron map PVE (testing) is Rust network protocol 2634 and build 166132, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe details
When does (DEV) Rustron map PVE (testing) wipe?
The wipes recorded for (DEV) Rustron map PVE (testing) are too few to reveal its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. This world has been running since 19 days 9 hours ago.
What happens on wipe day at (DEV) Rustron map PVE (testing)?
The average peak across recent wipes is 0 players. The peak crowd on the latest wipe came 0 hours in.
Map and rules
Which rules and settings is (DEV) Rustron map PVE (testing) running?
No gather rate appears in the name of (DEV) Rustron map PVE (testing). Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. Community is where the server browser puts it, as a community server. VAC, Valve's anti-cheat, is enabled.
Which map is active on (DEV) Rustron map PVE (testing)?
(DEV) Rustron map PVE (testing) uses a procedural map of size 3,500 with seed 173313749, made by the game. You can see it on RustMaps from this page, since the same size and seed produce the same map.
Population
Is (DEV) Rustron map PVE (testing) busy?
The last sighting of (DEV) Rustron map PVE (testing) was 18 days 23 hours ago; it is offline right now.
Where does (DEV) Rustron map PVE (testing) sit in the rankings?
For player hours in the last seven days, (DEV) Rustron map PVE (testing) ranks #16,882, within the top 71% of ranked servers.
Getting in
What's the process to join (DEV) Rustron map PVE (testing)?
To join, open Rust, hit F1, and enter client.connect 202.137.160.179:11200. Or click Launch Rust on this page to open the game through Steam and connect.