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Dive report

HH

Offline EA 202.189.21.116:30001 checked 19d ago

monthly wipes vanillamoddedoxide
Drop in
0/ 200 players now 0% full
07-day averagepeak –
#16,960ranktop 71% · #500 in EA
20d agolast wipemonthly schedule
18d 8hnext wipeThu 5 Nov, 19:00 UTC FW

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep29 Sep1 Oct2 Oct4 Oct5 Oct

Top 71% of all ranked servers, top 89% in EA. Ranked on player hours over the last seven days.

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 18d 8h. The force wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does HH appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include HH: Modded Rust servers. You can find it on the server list by these filters: Region: Asia; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

What's the meaning of the tags on HH?

gmvanilla (Game mode): Vanilla survival gameplay; mp200 (Max players): The slot count is 200; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): To join, your game has to be on protocol 2633; cs165217 (Build): This server runs build 165217; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region is set; ^m (Monthly): Facepunch's force wipe is when this server wipes each month; ^v (Vanilla): It's the vanilla game: rates, kits and rules are all standard; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings make changes, so it's listed as Modded; EA (East Asia): The server browser lists it under East Asia — that is the tag list HH puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

Server details

What's the location of HH?

The EA tag marks HH as being in Asia. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. The endpoint is 202.189.21.116:30001.

How reliable is HH?

The server HH is not reachable at the moment; the last sighting was 19 days 21 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. Rust Going Deep has had it on record since 28 September 2026.

What Rust version is HH on?

On Windows, HH runs Rust network protocol 2633 and build 165217. The protocol must match to join; Steam will update your game.

Wipe details

How often does HH wipe?

The next wipe for HH is an estimate based on the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives, wiping every Rust server, and that is its next wipe. 20 days 2 hours is how long ago this world came into being. Its tags publish a wipe schedule that runs monthly.

Map and rules

Which rules and settings is HH running?

Its name does not state a gather rate for HH. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. In the server browser it sits under Modded, where plugins or settings change the game. Plugins in use: Oxide. Its own word for it is vanilla: it's the vanilla game: rates, kits and rules are all standard. VAC, Valve's anti-cheat, is enabled.

Which map is active on HH?

The map on HH is procedural and size 1,000, generated by the game with seed 11. You can see it on RustMaps from this page, since the same size and seed produce the same map.

Player stats

Is HH busy?

HH was last seen 19 days 21 hours ago and is offline as you read this.

Where does HH sit in the rankings?

HH ranks #16,960 for player hours over the last seven days, #500 in Asia and in the top 71% of ranked servers.

Getting in

What's the process to join HH?

To join, open Rust, hit F1, and enter client.connect 202.189.21.116:30001. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp200,ptrak,$r?,v2633,^m,^v,EA,gmvanilla,cs165217,ts8,^o^z

Game

gmvanilla
Game mode Vanilla survival gameplay.
mp200
Max players The slot count is 200.
ts8
Group limit Teams cap at 8, which is the game default.
v2633
Protocol To join, your game has to be on protocol 2633.
cs165217
Build This server runs build 165217.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code No region is set.

Wipe schedule

^m
Monthly Facepunch's force wipe is when this server wipes each month.

Difficulty

^v
Vanilla It's the vanilla game: rates, kits and rules are all standard.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Plugins or settings make changes, so it's listed as Modded.

Region

EA
East Asia The server browser lists it under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.