PVP/仿官服/反作弊/四人
Offline 202.189.5.35:40000 checked 34d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 34/ 100
- 30/ 100
- 33/ 100
- 28/ 200
- 29/ 100
- 27/ 100
Quick answers
Tags and search
Where does PVP/仿官服/反作弊/四人 appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry PVP/仿官服/反作弊/四人 are: Modded Rust servers. Its entry appears under the filters Region: Asia; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What's the meaning of the tags on PVP/仿官服/反作弊/四人?
gmvanilla (Game mode): It's vanilla survival; mp100 (Max players): It holds 100 players; ts8 (Group limit): It uses the default team limit: 8; v2633 (Protocol): To join, your game has to be on protocol 2633; cs163493 (Build): The build number is 163493; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): It has no region code; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): You'll see it in Modded, since plugins or settings modify the game — that is the tag list PVP/仿官服/反作弊/四人 puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server details
What location is PVP/仿官服/反作弊/四人 in?
There is no region tag on PVP/仿官服/反作弊/四人, but the name hints at Asia. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. The endpoint is 202.189.5.35:40000.
Is PVP/仿官服/反作弊/四人 up, and how often does it stay online?
PVP/仿官服/反作弊/四人 is down at the moment; it was last up 34 days 13 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. The first sighting by Rust Going Deep was on 13 September 2026.
What Rust version is PVP/仿官服/反作弊/四人 on?
Rust network protocol 2633 and build 163493 is what PVP/仿官服/反作弊/四人 runs, on Windows. The protocol must match to join; Steam will update your game.
Wipe info
When does PVP/仿官服/反作弊/四人 wipe?
The wipes recorded for PVP/仿官服/反作弊/四人 are too few to reveal its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. 38 days 20 hours is how long ago this world came into being.
Map and rules
What settings and rules have been applied to PVP/仿官服/反作弊/四人?
No gather rate appears in the name of PVP/仿官服/反作弊/四人. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. The server browser puts it under Modded, as plugins or settings alter the game. Plugins in use: Oxide. VAC, Valve's anti-cheat, is enabled.
What's the map on PVP/仿官服/反作弊/四人?
A procedural map, generated by the game, is in play on PVP/仿官服/反作弊/四人.
Population
What's the population like on PVP/仿官服/反作弊/四人?
Right now PVP/仿官服/反作弊/四人 is offline, with its last appearance 34 days 13 hours ago.
Where does PVP/仿官服/反作弊/四人 sit in the rankings?
Over the last seven days, PVP/仿官服/反作弊/四人 is #15,150 by player hours, among the top – of all ranked servers.
Join info
What's the way to join PVP/仿官服/反作弊/四人?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 202.189.5.35:40000.